forked from answershuto/ivideo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
webpack.config.renderer.dev.dll.js
219 lines (206 loc) · 4.92 KB
/
webpack.config.renderer.dev.dll.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
/**
* Builds the DLL for development electron renderer process
*/
import webpack from 'webpack';
import path from 'path';
import merge from 'webpack-merge';
import baseConfig from './webpack.config.base';
import { dependencies } from './package.json';
import CheckNodeEnv from './internals/scripts/CheckNodeEnv';
CheckNodeEnv('development');
const dist = path.resolve(process.cwd(), 'dll');
export default merge.smart(baseConfig, {
context: process.cwd(),
devtool: 'eval',
target: 'electron-renderer',
externals: ['fsevents', 'crypto-browserify'],
/**
* Use `module` from `webpack.config.renderer.dev.js`
*/
module: {
rules: [
{
test: /\.jsx?$/,
exclude: /node_modules/,
use: {
loader: 'babel-loader',
options: {
cacheDirectory: true,
plugins: [
// Here, we include babel plugins that are only required for the
// renderer process. The 'transform-*' plugins must be included
// before react-hot-loader/babel
'transform-class-properties',
'transform-es2015-classes',
'react-hot-loader/babel'
],
}
}
},
{
test: /\.global\.css$/,
use: [
{
loader: 'style-loader'
},
{
loader: 'css-loader',
options: {
sourceMap: true,
},
}
]
},
{
test: /^((?!\.global).)*\.css$/,
use: [
{
loader: 'style-loader'
},
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
localIdentName: '[name]__[local]__[hash:base64:5]',
}
},
]
},
// SASS support - compile all .global.scss files and pipe it to style.css
{
test: /\.global\.(scss|sass)$/,
use: [
{
loader: 'style-loader'
},
{
loader: 'css-loader',
options: {
sourceMap: true,
},
},
{
loader: 'sass-loader'
}
]
},
// SASS support - compile all other .scss files and pipe it to style.css
{
test: /^((?!\.global).)*\.(scss|sass)$/,
use: [
{
loader: 'style-loader'
},
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
localIdentName: '[name]__[local]__[hash:base64:5]',
}
},
{
loader: 'sass-loader'
}
]
},
// WOFF Font
{
test: /\.woff(\?v=\d+\.\d+\.\d+)?$/,
use: {
loader: 'url-loader',
options: {
limit: 10000,
mimetype: 'application/font-woff',
}
},
},
// WOFF2 Font
{
test: /\.woff2(\?v=\d+\.\d+\.\d+)?$/,
use: {
loader: 'url-loader',
options: {
limit: 10000,
mimetype: 'application/font-woff',
}
}
},
// TTF Font
{
test: /\.ttf(\?v=\d+\.\d+\.\d+)?$/,
use: {
loader: 'url-loader',
options: {
limit: 10000,
mimetype: 'application/octet-stream'
}
}
},
// EOT Font
{
test: /\.eot(\?v=\d+\.\d+\.\d+)?$/,
use: 'file-loader',
},
// SVG Font
{
test: /\.svg(\?v=\d+\.\d+\.\d+)?$/,
use: {
loader: 'url-loader',
options: {
limit: 10000,
mimetype: 'image/svg+xml',
}
}
},
// Common Image Formats
{
test: /\.(?:ico|gif|png|jpg|jpeg|webp)$/,
use: 'url-loader',
}
]
},
entry: {
renderer: (
Object
.keys(dependencies || {})
.filter(dependency => dependency !== 'font-awesome')
)
},
output: {
library: 'renderer',
path: dist,
filename: '[name].dev.dll.js',
libraryTarget: 'var'
},
plugins: [
new webpack.DllPlugin({
path: path.join(dist, '[name].json'),
name: '[name]',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development'
}),
new webpack.LoaderOptionsPlugin({
debug: true,
options: {
context: path.resolve(process.cwd(), 'app'),
output: {
path: path.resolve(process.cwd(), 'dll'),
},
},
})
],
});