Releases: iopleke/Minechem
1.7.10-5.0.5.172
Rapid update fixing problems with beta 3.
This is Minechem 1.7.10 beta 4.
Beta releases are generally stable enough to be used on servers, but definitely still make backups before updating.
Please report any bugs on the bugtracker.
Changelog:
fix ticking proxy entitys — way2muchnoise
fixes #210 — way2muchnoise
Enhance chemical explosion system. — yushijinhun
Add more explosion rules. — yushijinhun
Add more explosion rules. — yushijinhun
fixed Tile entity proxy instantiation error — RenateStrind
Dispenser can place/recover chemical fluid. And fix an unchecked class cast. — yushijinhun
Fix cannot recover element fluid with empty element. — yushijinhun
Fix cannot recover water. — yushijinhun
Fix flowing fluid can be collected. — yushijinhun
fixes crash with chancheDecomp and NEI — way2muchnoise
Remove the fusion star — jakimfett
1.7.10-5.0.5.166
Downgrading to alpha status due to oreDictionary bugs.
Please report any bugs on the bugtracker.
Changelog:
Null check recipe — jakimfett
Don't fuse if items not ElementItem — jakimfett
Check for instanceof instead of == — jakimfett
Fix code whitespace/formatting — jakimfett
Fix tab state logic — jakimfett
GUI Energy bar fix — jakimfett
GUI Energy bar fix — jakimfett
Fix LeadedChest does not drop items. — yushijinhun
Fix it throws an exception when add an upgrade to a polytool. — yushijinhun
Reuse ItemStack object. — yushijinhun
Fission reactor converted to RF Fusion in progress — RenateStrind
fixed Fusion Reactor bug — RenateStrind
Finished Gui — RenateStrind
null checking in NEIDecomp — way2muchnoise
Remove some unnecessary code. — yushijinhun
nether ore support — way2muchnoise
Update zh_CN.lang — 1069894992
more null checking — way2muchnoise
optimized import — way2muchnoise
Re-added extra null checks — charliepaterson89
fixed oreDict with giant refactor — way2muchnoise
extra null check — way2muchnoise
Update Forge version — jakimfett
added check to shouldCreateSynt method for ItemBlocks — way2muchnoise
Fix explosion is only available in singleplayer mode. — yushijinhun
fix crash under server — yushijinhun
bumped forge to latest — way2muchnoise
more null checking, fixes #177 and fixes #172 — way2muchnoise
Localized fluid names — RenateStrind
fixes @hilburn and @jakimfett derps — charliepaterson89
Should stop hang — charliepaterson89
fixes @hilburn and @jakimfett derps — way2muchnoise
I am a tool — charliepaterson89
binnies mod fix — charliepaterson89
Recipe Robustness — charliepaterson89
Recipe progress... kinda — charliepaterson89
Recursive Improvements — charliepaterson89
Fixed Polytool — charliepaterson89
Furnace Recipes — charliepaterson89
fluid localization support — way2muchnoise
added efects to fluids and a config to turn the effects off — way2muchnoise
optimized imports — way2muchnoise
Fix code whitespace/formatting — jakimfett
Add null checks to getKey methods — jakimfett
1.7.10-5.0.5.144
Minechem for 1.7.10 is officially in Beta!
Beta releases are generally stable enough to be used on servers, but definitely still make backups before updating.
Please report any bugs on the bugtracker.
Changelog:
molecules can now be placed in the world by right-clicking the tube — way2muchnoise
No Compressed Cobble for you! — charliepaterson89
elements can now be placed in the world by rightclicking the tube — way2muchnoise
adds config for the energypacket size — way2muchnoise
fixes crash with decomposing — way2muchnoise
Fluid Decomposition Fixed — charliepaterson89
Hashtable recipes for Decomposer — charliepaterson89
Recursion Improvements — charliepaterson89
Set AllowAutomation true by default — jakimfett
adds fluid support for chems — way2muchnoise
name changes — way2muchnoise
adds colorMultiplier to FluidBlocks — way2muchnoise
reworked base texture for fluids — way2muchnoise
no more free synthesizing — way2muchnoise
Version derp, should have been 1.7.10-5.0.5.134
Version derp, should have been 1.7.10-5.0.5.134
1.7.10-5.0.5.134
Minechem for 1.7.10 is officially in Beta!
Beta releases are generally stable enough to be used on servers, but definitely still make backups before updating.
Please report all bugs on the offical Minechem bugtracker.
Changelog:
Update chemical effects — jakimfett
Fix debugging/console info — jakimfett
refactor power costs, #143 — way2muchnoise
adds state to decomposer updateMessage — way2muchnoise
removes TODO's about automation — way2muchnoise
removed unused lines — way2muchnoise
updates nl_NL.lang — way2muchnoise
Reduce fire duration — jakimfett
fixes #132 — way2muchnoise
closes #152 — way2muchnoise
additions to OreDict, reference issue #133 — way2muchnoise
fixes #148 — way2muchnoise
updated README — way2muchnoise
fixes uranium ore bugs — way2muchnoise
Fix code whitespace/formatting — jakimfett
Add null check for recipes — jakimfett
close #68 — way2muchnoise
fixes #84 — way2muchnoise
fixes #85 — way2muchnoise
fixes #33 — way2muchnoise
no more crafting water to iron — way2muchnoise
fixes #129 and #138 — way2muchnoise
Update ru_RU.lang — verybigbro
implemented fluorine upgrade — way2muchnoise
refined decomposer output method — RenateStrind
added more shift clicking — RenateStrind
Update and refactor config — jakimfett
Fix code whitespace/formatting — jakimfett
Move logging to debug only — jakimfett
Fix blacklisting — jakimfett
Refactor blacklist config format — jakimfett
cleans up @jakimfett 's mess :p — way2muchnoise
Polytool update fixed — jakimfett
Refactor par1 variable name — jakimfett
Cleaned up and optimized code — jakimfett
Localization and standardization of settings — jakimfett
Localization key standardization — jakimfett
Alphabetize localization for configs — jakimfett
More localization key rework — jakimfett
Refactor "minechem.element" --> "element" in localization — jakimfett
Refactor "minechem.molecule" --> "molecule" in localization — jakimfett
Refactor "minechem.mineral" --> "mineral" in localization — jakimfett
Alphabetize molecules — jakimfett
Alphabetize minerals — jakimfett
Alphabetize elements — jakimfett
Alphabetize polytool info — jakimfett
Alphabetize classifications — jakimfett
purifies the message system — way2muchnoise
1.7.10-5.0.5.108
Minechem for 1.7.10 is in early pre-alpha.
Do not use in production.
Make backups of your world. I can almost guarantee something will break.
When stuff does break, please report it on the issue tracker.
Changelog:
Check for enough energy before decomposing — jakimfett
Update default decomp energy cost — jakimfett
Show as unpowered if energy is too low — jakimfett
solved the packet update for decomposer — way2muchnoise
replaces onInventoryChanged() with markDirty() — way2muchnoise
Add energy sync — jakimfett
Remove usage of GL11.glDisable(GL11.GL_LIGHTING) — jakimfett
Add adjustable energy values — jakimfett
Refactor powerUsage --> powerUseEnabled — jakimfett
removes UE from dev env — way2muchnoise
adds RF api — way2muchnoise
moving to RF as power, some control tab reworks — way2muchnoise
more work on controlTabs — way2muchnoise
gui config update add decomposer blacklist — RenateStrind
updated config like proposed in #22 — way2muchnoise
updates nl_NL — way2muchnoise
fixes render glitch when holding only elements in inventory — way2muchnoise
fixed localizations that localization fixes broke. — RenateStrind
More localizations and gui tweaks — RenateStrind
worked out some little quirks — RenateStrind
working vanilla implementation of automation — RenateStrind
Update ko_KR.lang — cred98
Update ru_RU.lang — verybigbro
fixed name localizations — RenateStrind
Added item recipes — RenateStrind
more localizations — RenateStrind
1.7.10-5.0.5.92
Minechem for 1.7.10 is in early pre-alpha.
Do not use in production.
Make backups of your world. I can almost guarentee something will break.
When stuff does break, please report it on the issue tracker.
Changes:
adds createAndAddRecipeSafely method to DecomposerRecipe — way2muchnoise
adds itemDamage to the safeAdd methode — way2muchnoise
localized polytool information — RenateStrind
Localized element classifications — RenateStrind
Remove tests, they aren't used — jakimfett
Remove fusion star stack limit — jakimfett
Update dependencies versions — jakimfett
Attempt at @optional usage — jakimfett
Implement @optional usage — jakimfett
Add version separator — jakimfett
Fix version numbering key replacement — jakimfett
Remove unneeded imports — jakimfett
adds addDecompositionFluidRecipe to the API — way2muchnoise
Fixes Fusion Automation Crash — RenateStrind
Remove unnecessary import — jakimfett
Refactor creative tab name — jakimfett
Move all elements to the elements creative tab — jakimfett
Add localization for elements tab — jakimfett
Refactor function variable names — jakimfett
Fix melon block/slice loop, closes #86 — jakimfett
Fix Minechem capitolization — jakimfett
Add minecraft versions to build name — jakimfett
Fixed Shift clicking items into machines — RenateStrind
fixes #92 — way2muchnoise
Updated projector — RenateStrind
fixes the api — way2muchnoise
Updated Projector sound — RenateStrind
ghost blocks can no longer be placed by players — way2muchnoise
Standardized gui name colours — RenateStrind
updated lang files with new capitalization — way2muchnoise
more lang updates — way2muchnoise
Remove redundant tasks — jakimfett
Fix drawTexture mis-commit — jakimfett
Update Universal Electricity version — jakimfett
Add alternate method, comment it out — jakimfett
better fix for #57 — way2muchnoise
1.6.4-5.0.5-FINAL
Unless I get reports of world-breaking bugs, this is the last 1.6.4 release of Minechem. It is considered stable and ready for use on any and all servers.
Known Issues:
Magic Crops decomposition sometimes gives way too much output, see issue #104 for more info.
Changelog:
Add minecraft versions to build name — jakimfett
Fix conflict with fission help tab — jakimfett
Updating the uranium texture — jakimfett
Add option to disable uranium crafting — jakimfett
Standardize the config option names — jakimfett
Fix indentation — jakimfett
Add settings for ore density and cluster size — jakimfett
Adjust oreGen defaults — jakimfett
Fix oregen code, add vars from config — jakimfett
Add recipe to craft Minechem uranium from other mod uranium — jakimfett
Update MinechemGeneration.java — machacker9000
Applying Mandrake's diamond block fix to the 1.6.4 branch — jakimfett
Warn player when placing chem storage — jakimfett
1.7.10-5.0.5.72
Minechem for 1.7.10 is in early pre-alpha.
Do not use in production.
Make backups of your world. I can almost guarentee something will break.
When stuff does break, please report it on the issue tracker.
Fix serverside crash on variable initialization — jakimfett
Refactor file structure — jakimfett
update nl_NL lang file — jens.baetens
Update ko_KR.lang — mmkpteams
Update de_DE.lang — mmkpteams
Update de_DE.lang — mmkpteams
Update nl_NL.lang — mmkpteams
Update pt_BR.lang — mmkpteams
Update ru_RU.lang — mmkpteams
Update ko_KR.lang — mmkpteams
Update zh_CN.lang — mmkpteams
Update ko_KR.lang — hypercube256
fixes #57 — jens.baetens
Fix Minechem name capitolization — jakimfett
fixes #77 — jens.baetens
fixes #74 — jens.baetens
Remove unneeded import — jakimfett
Organize config params — jakimfett
updates NBTBase Tag — RenateStrind
Updated PolyTool Gui — RenateStrind
updated gui — RenateStrind
Fix reference to plutonium in help tab — jakimfett
Re-balance chemical enchantments, closes #66 — jens.baetens
Implements the ingame config gui and implements #69 — jens.baetens
Truncate bioReactor sound — jakimfett
1.7.10-5.0.5.60
Minechem for 1.7.10 is in early pre-alpha.
Do not use in production.
Make backups of your world. I can almost guarentee something will break.
When stuff does break, please report it on the issue tracker.
Changes:
Fix \u00a7 showing up in tooltip — jakimfett
Remove the Chemical Storage Chest — jakimfett
Fix code whitespace and formatting — jakimfett
Directly place the fusion block, fixes #55 — jakimfett
GUI Fixes — RenateStrind
Updated NBT getTagList type to correct constant — RenateStrind
nl_NL translation — jens.baetens
fixed journal read from nbtlist — RenateStrind
Changed ghost block material type to snow — RenateStrind
Changed ghost block material back to iron — RenateStrind
found replacement for soundmanager in 1.7 — jens.baetens
fixes text offset on gui tooltips when hovering items — jens.baetens
delets added char because rarity now auto adds it — jens.baetens
Remove UE warning — jakimfett
Fix (kinda) creative tab icon — jakimfett
Change creative tab icon to the fusion star, temporarily — jakimfett
Fix localization on some names — jakimfett
Synthesizer localization update — jakimfett