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Shader want compile with NVIDIA GPU #7

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enriko-riba opened this issue Dec 19, 2014 · 1 comment
Open

Shader want compile with NVIDIA GPU #7

enriko-riba opened this issue Dec 19, 2014 · 1 comment

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@enriko-riba
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Have a laptop with Intel integrated HD GPU and NVIDIA GTX850M. When switching to NVIDIA GPU the application throws an GL Error: InvalidOperation.

GL Version = 4.4.0
GL Shader Version = 4.40 NVIDIA via Cg compiler
-- ss4_vertex.glsl --

-- ss4_fragment.glsl --

-- ss4_geometry.glsl --

Vertex info
-----------
0(38) : error C5025: lvalue in assignment too complex

Geometry info
-------------
0(102) : error C5025: lvalue in assignment too complex
0(102) : error C5025: lvalue in assignment too complex
0(102) : error C5025: lvalue in assignment too complex
@jeske
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jeske commented Jan 5, 2015

This sounds like either a driver bug or hardwsre limitstion.

Are you running the latest drivers from nvidia?

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