A simple static site / PWA boilerplate using nunjunks for HTML templating, esbuild for JS transpilation and CSS variables.
Features
- Concatenate, minify, and lint TypeScript.
- Compile, minify, autoprefix, and lint CSS.
- Copy static files and folders into your
public
directory. - Automatically add headers and project details to JS and CSS files.
- Create polyfilled and non-polyfilled versions of JS files.
- Watch for file changes, and automatically recompile build and reload webpages.
Gulp Boilerplate makes it easy to turn features on and off, so you can reuse it for all of your projects without having to delete or modify tasks.
Note: if you've previously installed Gulp globally, run npm rm --global gulp
to remove it. Details here.
Make sure these are installed first.
- In bash/terminal/command line,
cd
into your project directory. - Run
yarn install
to install required files and dependencies. - When it's done installing, run one of the task runners to get going:
yarn build
manually compiles files.yarn start
automatically compiles files and applies changes using BrowserSync when you make changes to your source files.
Add your source files to the appropriate src
subdirectories. Gulp will process and and compile them into public
.
- JavaScript files in the
src/js
directory will be compiled topublic/bundle.min.js
. - Files in the
src/css
directory will be compiled topublic/bundle.min.css
. - Files and folders placed in the
src/assets
directory will be copied as-is into thepublic
directory.
The package.json
file holds all of the details about your project.
Some information is automatically pulled in from it and added to a header that's injected into the top of your JavaScript and CSS files.
{
"name": "project-name",
"version": "0.0.1",
"description": "A description for your project.",
"main": "gulpfile.js",
"author": {
"name": "YOUR NAME",
"url": "http://link-to-your-website.com"
},
"license": "MIT",
"repository": {
"type": "git",
"url": "http://link-to-your-git-repo.com"
},
"devDependencies": {}
}
Note: devDependencies
are the dependencies Gulp uses. Don't change these or you'll break things.
Files and folders placed in the src/assets
directory will be copied as-is into public
.
This is a great place to put images, and pre-compiled assets.
Options and settings are located at the top of the gulpfile.js
.
Set features under the settings
variable to true
to turn them on (default), and false
to turn them off.
/**
Settings
Turn on/off build features
**/
const settings = {
clean: true,
html: true,
javascript: true,
stylesheets: true,
assets: true,
reload: true
};
Adjust the input
and output
paths for all of the Gulp tasks under the paths
variable. Paths are relative to the root project folder.
/**
Paths to project folders
**/
const paths = {
input: "src/",
output: "public/",
html: {
input: "src/views/pages/*.html",
output: "public/",
nunjunks: [ "src/views/templates/", "src/views/partials/" ],
purge: "src/views/**/*.html"
},
javascript: {
input: "src/js/index.js",
output: "public/"
},
stylesheets: {
input: "src/css/index.css",
output: "public/"
},
assets: {
input: "src/assets/**/*",
output: "public/"
},
reload: "./public/"
};
The code is available under the MIT License.