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Calling Node.AllPolygons will multiplicate the polygons drastically due to:
List<Polygon> list = polygons;
This breaks the initial data structure due to not copying the data to a new list. The correct code should be:
List<Polygon> list = new List<Polygon>(polygons);
The text was updated successfully, but these errors were encountered:
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Calling Node.AllPolygons will multiplicate the polygons drastically due to:
List<Polygon> list = polygons;
This breaks the initial data structure due to not copying the data to a new list. The correct code should be:
List<Polygon> list = new List<Polygon>(polygons);
The text was updated successfully, but these errors were encountered: