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MinHeap.java
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MinHeap.java
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/**
*
*/
package DataStructures.Heaps;
import java.util.ArrayList;
import java.util.List;
/**
* Heap tree where a node's key is higher than or equal to its parent's and lower than or equal
* to its children's.
*
* @author Nicolas Renard
*/
public class MinHeap implements Heap {
private final List<HeapElement> minHeap;
public MinHeap(List<HeapElement> listElements) {
minHeap = new ArrayList<>();
for (HeapElement heapElement : listElements) {
if (heapElement != null) insertElement(heapElement);
else System.out.println("Null element. Not added to heap");
}
if (minHeap.size() == 0) System.out.println("No element has been added, empty heap.");
}
// Get the element at a given index. The key for the list is equal to index value - 1
public HeapElement getElement(int elementIndex) {
if ((elementIndex <= 0) || (elementIndex > minHeap.size()))
throw new IndexOutOfBoundsException("Index out of heap range");
return minHeap.get(elementIndex - 1);
}
// Get the key of the element at a given index
private double getElementKey(int elementIndex) {
return minHeap.get(elementIndex - 1).getKey();
}
// Swaps two elements in the heap
private void swap(int index1, int index2) {
HeapElement temporaryElement = minHeap.get(index1 - 1);
minHeap.set(index1 - 1, minHeap.get(index2 - 1));
minHeap.set(index2 - 1, temporaryElement);
}
// Toggle an element up to its right place as long as its key is lower than its parent's
private void toggleUp(int elementIndex) {
double key = minHeap.get(elementIndex - 1).getKey();
while (getElementKey((int) Math.floor(elementIndex / 2)) > key) {
swap(elementIndex, (int) Math.floor(elementIndex / 2));
elementIndex = (int) Math.floor(elementIndex / 2);
}
}
// Toggle an element down to its right place as long as its key is higher
// than any of its children's
private void toggleDown(int elementIndex) {
double key = minHeap.get(elementIndex - 1).getKey();
boolean wrongOrder = (key > getElementKey(elementIndex * 2)) || (key > getElementKey(Math.min(elementIndex * 2, minHeap.size())));
while ((2 * elementIndex <= minHeap.size()) && wrongOrder) {
// Check whether it shall swap the element with its left child or its right one if any.
if ((2 * elementIndex < minHeap.size()) && (getElementKey(elementIndex * 2 + 1) < getElementKey(elementIndex * 2))) {
swap(elementIndex, 2 * elementIndex + 1);
elementIndex = 2 * elementIndex + 1;
} else {
swap(elementIndex, 2 * elementIndex);
elementIndex = 2 * elementIndex;
}
wrongOrder = (key > getElementKey(elementIndex * 2)) || (key > getElementKey(Math.min(elementIndex * 2, minHeap.size())));
}
}
private HeapElement extractMin() {
HeapElement result = minHeap.get(0);
deleteElement(0);
return result;
}
@Override
public void insertElement(HeapElement element) {
minHeap.add(element);
toggleUp(minHeap.size());
}
@Override
public void deleteElement(int elementIndex) {
if (minHeap.isEmpty())
try {
throw new EmptyHeapException("Attempt to delete an element from an empty heap");
} catch (EmptyHeapException e) {
e.printStackTrace();
}
if ((elementIndex > minHeap.size()) || (elementIndex <= 0))
throw new IndexOutOfBoundsException("Index out of heap range");
// The last element in heap replaces the one to be deleted
minHeap.set(elementIndex - 1, getElement(minHeap.size()));
minHeap.remove(minHeap.size());
// Shall the new element be moved up...
if (getElementKey(elementIndex) < getElementKey((int) Math.floor(elementIndex / 2))) toggleUp(elementIndex);
// ... or down ?
else if (((2 * elementIndex <= minHeap.size()) && (getElementKey(elementIndex) > getElementKey(elementIndex * 2))) ||
((2 * elementIndex < minHeap.size()) && (getElementKey(elementIndex) > getElementKey(elementIndex * 2))))
toggleDown(elementIndex);
}
@Override
public HeapElement getElement() throws EmptyHeapException {
try {
return extractMin();
} catch (Exception e) {
throw new EmptyHeapException("Heap is empty. Error retrieving element");
}
}
}