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nunit.framework.dll causes conflicts with unit tests #34

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seladavis opened this issue Feb 8, 2017 · 1 comment
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nunit.framework.dll causes conflicts with unit tests #34

seladavis opened this issue Feb 8, 2017 · 1 comment

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@seladavis
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seladavis commented Feb 8, 2017

If you use Unity's built-in NUnit to write your own tests, nunit.framework.dll in the following folder causes a conflict at compile-time:

https://github.com/kimsama/Unity-QuickSheet/tree/master/Assets/QuickSheet/GDataPlugin/Editor/Google

I do not believe this dll is necessary to ship anymore and can be removed. Related to #23.

kimsama added a commit that referenced this issue Feb 9, 2017
…ilt-in NUnit of Unity's.

Added exception handler on google-side to generously handle various errors on importing time. (especially the errors when the authentication fails)
@kimsama
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kimsama commented Feb 9, 2017

Thank you for the report. Fixed.

@kimsama kimsama closed this as completed Feb 9, 2017
zzxiang pushed a commit to MokaGames/Unity-QuickSheet that referenced this issue Jan 23, 2019
…with built-in NUnit of Unity's.

Added exception handler on google-side to generously handle various errors on importing time. (especially the errors when the authentication fails)
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