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enemy.cpp
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#include "enemy.h"
Enemy::Enemy(QWidget* widget)
{
this->Load();
enemy=new QLabel(widget);
enemy->setFixedSize(160,160);
enemy->setScaledContents(true);
enemy->setMovie(stand_l);
stand_l->start();
enemy->show();
health=new QLabel(widget);
string_health_number= QString::number(health_number, 10);
health->setFont(QFont("Microsoft YaHei", 20, QFont::Bold));
health->setStyleSheet("color:red;");
health->setText(string_health_number);
health->show();
}
Enemy::~Enemy(){
delete enemy;
delete walk_l;
delete walk_r;
delete stand_l;
delete stand_r;
delete fight_r1;
delete fight_l1;
delete health;
delete prepare_r;
delete prepare_l;
delete catch_r;
delete catch_l;
delete hurt_r;
delete hurt_l;
}
void Enemy::Refresh(){
enemy->move(x,y);
health->move(x+50,y);
}
void Enemy::Hurt(Dir dir){
is_hurt=1;
health_number-=10;
string_health_number= QString::number(health_number, 10);
health->setText(string_health_number);
if(dir==right){
enemy->setMovie(hurt_l);
hurt_l->start();
if(x<650){
x+=15;
delay(100);
x+=10;
delay(80);
x+=5;}
hurt_l->stop();
enemy->setMovie(stand_l);
stand_l->start();
}else{
enemy->setMovie(hurt_r);
hurt_r->start();
if(x>-50){
x-=15;
delay(100);
x-=10;
delay(80);
x-=5;}
hurt_r->stop();
enemy->setMovie(stand_r);
stand_r->start();
}
is_hurt=0;
}
int Enemy::GetX(){
return x;
}
int Enemy::GetHealth(){
return health_number;
}
void Enemy::Fight(Dir dir){
if(dir==left){
enemy->setMovie(fight_l1);
fight_l1->start();
delay(200);
x-=30;
delay(100);
x-=25;
delay(100);
x-=15;
delay(500);
fight_l1->stop();
enemy->setMovie(stand_l);
stand_l->start();
}
else{
enemy->setMovie(fight_r1);
fight_r1->start();
delay(200);
x+=30;
delay(100);
x+=25;
delay(100);
x+=15;
delay(500);
fight_r1->stop();
enemy->setMovie(stand_r);
stand_r->start();
}
}
bool Enemy::FindPlayer(int dis,bool is_fight){
if(is_hurt==0&&(this->x)-dis>0&&(this->x)-dis<80){
delay(500);
if(is_fight==1){
enemy->setMovie(catch_l);
catch_l->start();
}
else{
enemy->setMovie(prepare_l);
prepare_l->start();
delay(500);
}
enemy->setMovie(fight_l1);
fight_l1->start();
delay(200);
x-=30;
return 1;
delay(100);
x-=25;
delay(100);
x-=15;
}
else if(is_hurt==0&&(this->x)-dis<0&&dis-(this->x)<80){
delay(500);
if(is_fight==1){
enemy->setMovie(catch_r);
catch_r->start();
}
else{
enemy->setMovie(prepare_r);
prepare_r->start();
delay(500);
}
enemy->setMovie(fight_r1);
fight_r1->start();
delay(200);
x+=30;
return 1;
delay(100);
x+=25;
delay(100);
x+=15;
}
else{
if((this->x)-dis>0){
enemy->setMovie(walk_l);
walk_l->start();
x-=3;
}else if((this->x)-dis<0){
enemy->setMovie(walk_r);
walk_r->start();
x+=3;
}
return 0;
}
}
void Enemy::Stand(Dir dir){
if(dir==right){
fight_r1->stop();
enemy->setMovie(stand_r);
stand_r->start();
}
else{
fight_l1->stop();
enemy->setMovie(stand_l);
stand_l->start();
}
}
void Enemy::Load(){
stand_r=new QMovie("Images/BadDuck/stand_r.gif");
stand_l=new QMovie("Images/BadDuck/stand_l.gif");
fight_r1=new QMovie("Images/BadDuck/fight_r1.gif");
fight_l1=new QMovie("Images/BadDuck/fight_l1.gif");
walk_r=new QMovie("Images/BadDuck/walk_r.gif");
walk_l=new QMovie("Images/BadDuck/walk_l.gif");
hurt_r=new QMovie("Images/BadDuck/hurt_r.gif");
hurt_l=new QMovie("Images/BadDuck/hurt_l.gif");
catch_r=new QMovie("Images/BadDuck/catch_r.gif");
catch_l=new QMovie("Images/BadDuck/catch_l.gif");
prepare_r=new QMovie("Images/BadDuck/prepare_r.gif");
prepare_l=new QMovie("Images/BadDuck/prepare_l.gif");
down_r.load("Images/BadDuck/down_r.png");
down_l.load("Images/BadDuck/down_l.png");
}