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Low audio with new compilers #7

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sergiobenrocha2 opened this issue Jul 3, 2017 · 1 comment
Open

Low audio with new compilers #7

sergiobenrocha2 opened this issue Jul 3, 2017 · 1 comment

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@sergiobenrocha2
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sergiobenrocha2 commented Jul 3, 2017

Audio is low and buggy if you compile with new compilers such as GCC 6.3.0 or Clang 3.8.

Works fine with GCC 4.8.x.

It does not happen with the other FB Alpha 2012 core

Linux, x86_64


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@danieljg
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I've found this bug is also manifested in GCC 7.1.1.

Additionally, if one sets the compiler flags to -O0, the bug dissapears and the games sound great.

All other values of the optimization flag produce bad sound (tested O1 through O3).

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