using .a files instead of prebuilt cpp files (.o files) #1340
Unanswered
TymekBrunka
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
So I wanted to try out embeding luau and succeded with easy way (including subdirectory and depending on luau vm and compiler)
but it was kind of slow for quick rebuilding and if I were to make a game it could take longer to compile whole project.
And because of that i whould like to ask how to depend on luau vm and compiler as .a files instead of their prebuilt cpp form.
My attempt so far
error form
cmake .. && make
^- it does it after buildig Luau.
Beta Was this translation helpful? Give feedback.
All reactions