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Compatibility with OS X Lion #40
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The problem is, most of the developers don't have a Mac, so developing for Mac OS will be difficult/impossible for those. Also you can ask Jeff Bland [email protected], who is a Tiled contributor using Mac OS. Stefan Beller |
I personally don't have a Mac, so it's very hard for me to optimize Tiled for MacOS X. Fortunately there are other developers who may be able to do some of these changes. Another problem is that Tiled is a portable application based on Qt. It does not use any MacOS X API directly. It sounds like some of these features would have to make calls to MacOS X API, which may or may not be doable. Answering each point specifically:
Thanks for the praise! :-) |
As Bjorn said, since Tiled is based on Qt (rather than the native Cocoa), support for any of the Lion stuff would need to be included Qt already. Sometimes apple adds features in a way that works with existing apps - so it's possible some of this stuff could be done. I'm currently swamped and haven't had much time to work on Tiled. Regarding the Mac App Store, I've only done a paid app before, so I'm not sure. I think free apps work the same as on iOS, where you pay a fairly small yearly fee, sign a bunch of awful agreements, then you can put up free apps with no additional fees or royalties. If this the case, and Bjorn is interested in distributing Tiled this way, I could probably supply the developer fee (to keep Tiled free). |
The Map Editor Tiled is a great application, I would like to congratulate the developers for this great work.
And I have a suggestion that I believe will do a little better this wonderful app. What would be more integration with OSx Lion, such as:
Thank you very much and wish success to this wonderful work, thank you,
Wesley Bastos.
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