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Describe the bug
I am unable to open my Gamemaker project after exporting my Tiled map by overwriting an existing .yy room file. It appears to provide a filepath and file that does not exist. If i manually edit the overwritten exported .yy file with original filepath then my project successfully loads.
Error I receive: **\room1.yy(435,4): Cannot find folder path 'folders/Rooms.yy'.
I opened up the replaced yy file and see that the filepath below is pointing to a file that does not exist.
Describe the bug
I am unable to open my Gamemaker project after exporting my Tiled map by overwriting an existing .yy room file. It appears to provide a filepath and file that does not exist. If i manually edit the overwritten exported .yy file with original filepath then my project successfully loads.
Error I receive:
**\room1.yy(435,4): Cannot find folder path 'folders/Rooms.yy'.
I opened up the replaced yy file and see that the filepath below is pointing to a file that does not exist.
The original and working .yy file showed this:
To Reproduce
Steps to reproduce the behavior:
Expected behavior
If I export and overwrite an existing .yy file it should allow me to open my project and/or see changes live.
explain your problem.
Specifications:
Windows 11
Tiled 1.11.2
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