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Allow multile tile types to be affected by fill #66

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Storyyeller opened this issue Aug 30, 2011 · 3 comments
Open

Allow multile tile types to be affected by fill #66

Storyyeller opened this issue Aug 30, 2011 · 3 comments
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feature It's a feature, not a bug.

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@Storyyeller
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In my tileset, some images are split among multiple tiles. For example, one large tile might actually be 4 smaller tiles. Unfortunately, this means that fill doesn't work, because it is considered four separate types of tile.

I can not think of any simple way to implement this, but it would be a nice feature to have: Allow some blocks of tiles in a tileset to be defined as a single type as far as the fill command is concerned.

@bjorn
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bjorn commented Aug 30, 2011

What do you think of the following idea posted to the Tiled Google Group recently, which solves a similar problem (though it would require your groups of 4 tiles to be 4-tile aligned and not appear in arbitrary positions, as far as I understand.

http://groups.google.com/group/mapeditor/browse_thread/thread/88b0b80d28ed0bea

I also not think of a simple (or fast, for that matter) way to implement your suggestion, but the above is certainly possible since the comparison operator remains trivial.

@Storyyeller
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That sounds like exactly what I need. All my groups are aligned.

Also thanks for pointing out the Google Group. I didn't know it existed.

@encukou
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encukou commented Sep 1, 2011

Bjørn,

though it would require your groups of 4 tiles to be 4-tile aligned and not appear in arbitrary positions, as far as I understand.

Well, with offsets and per-axis grid size, they'd only have to be rectangular. (And the UI would probably feel too cluttered, heh.)

@bjorn bjorn changed the title Feature Request: Allow multile tile types to be affected by fill Allow multile tile types to be affected by fill Sep 5, 2015
@bjorn bjorn added the feature It's a feature, not a bug. label Sep 5, 2015
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