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sounds.s
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.cpu arm7tdmi
.fpu softvfp
.eabi_attribute 20, 1
.eabi_attribute 21, 1
.eabi_attribute 23, 3
.eabi_attribute 24, 1
.eabi_attribute 25, 1
.eabi_attribute 26, 1
.eabi_attribute 30, 2
.eabi_attribute 18, 4
.file "sounds.c"
.text
.align 2
.global setupSounds
.type setupSounds, %function
setupSounds:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
mvn r2, #1264
mov r3, #67108864
sub r2, r2, #1
mov r1, #128 @ movhi
strh r1, [r3, #132] @ movhi
strh r2, [r3, #130] @ movhi
mov r2, #0 @ movhi
strh r2, [r3, #128] @ movhi
bx lr
.size setupSounds, .-setupSounds
.global __aeabi_idiv
.global __aeabi_i2d
.global __aeabi_dmul
.global __aeabi_ddiv
.global __aeabi_d2iz
.align 2
.global playSoundA
.type playSoundA, %function
playSoundA:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
ldr ip, .L3+8
stmfd sp!, {r3, r4, r5, r6, r7, r8, r9, sl, fp, lr}
ldr ip, [ip, #0]
mov sl, r0
mov r5, #0
mov r4, #67108864
add ip, ip, #12
mov r6, r2
mov r8, r1
add r2, r4, #160
add fp, r4, #256
mov r9, r3
mov r0, #1
mov r3, #910163968
mov r1, sl
str r5, [ip, #8]
ldr ip, .L3+12
mov lr, pc
bx ip
mov r1, r6
ldr r3, .L3+16
mov r0, #16777216
strh r5, [fp, #2] @ movhi
mov lr, pc
bx r3
rsb r3, r0, #0
mov r3, r3, asl #16
ldr r4, .L3+20
mov r3, r3, lsr #16
strh r3, [fp, #0] @ movhi
mov r3, #128 @ movhi
str r8, [r4, #4]
strh r3, [fp, #2] @ movhi
mov r3, #1
ldr r7, .L3+24
mov r0, r8
str r3, [r4, #12]
str r9, [r4, #16]
str r6, [r4, #8]
mov lr, pc
bx r7
adr r3, .L3
ldmia r3, {r2-r3}
ldr ip, .L3+28
mov lr, pc
bx ip
mov r8, r0
mov r0, r6
mov r9, r1
mov lr, pc
bx r7
ldr ip, .L3+32
mov r2, r0
mov r3, r1
mov r0, r8
mov r1, r9
mov lr, pc
bx ip
ldr r3, .L3+36
mov lr, pc
bx r3
str sl, [r4, #0]
str r0, [r4, #20]
str r5, [r4, #28]
ldmfd sp!, {r3, r4, r5, r6, r7, r8, r9, sl, fp, lr}
bx lr
.L4:
.align 3
.L3:
.word 1443109011
.word 1078844686
.word dma
.word DMANow
.word __aeabi_idiv
.word soundA
.word __aeabi_i2d
.word __aeabi_dmul
.word __aeabi_ddiv
.word __aeabi_d2iz
.size playSoundA, .-playSoundA
.align 2
.global playSoundB
.type playSoundB, %function
playSoundB:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
ldr ip, .L6+8
stmfd sp!, {r3, r4, r5, r6, r7, r8, r9, sl, fp, lr}
ldr ip, [ip, #0]
mov sl, r0
mov r5, #0
mov r4, #67108864
add ip, ip, #24
mov r6, r2
mov r8, r1
add r2, r4, #164
add fp, r4, #256
mov r9, r3
mov r0, #2
mov r3, #910163968
mov r1, sl
str r5, [ip, #8]
ldr ip, .L6+12
mov lr, pc
bx ip
mov r1, r6
ldr r3, .L6+16
mov r0, #16777216
strh r5, [fp, #6] @ movhi
mov lr, pc
bx r3
rsb r3, r0, #0
mov r3, r3, asl #16
ldr r4, .L6+20
mov r3, r3, lsr #16
strh r3, [fp, #4] @ movhi
mov r3, #128 @ movhi
str r8, [r4, #4]
strh r3, [fp, #6] @ movhi
mov r3, #1
ldr r7, .L6+24
mov r0, r8
str r3, [r4, #12]
str r9, [r4, #16]
str r6, [r4, #8]
mov lr, pc
bx r7
adr r3, .L6
ldmia r3, {r2-r3}
ldr ip, .L6+28
mov lr, pc
bx ip
mov r8, r0
mov r0, r6
mov r9, r1
mov lr, pc
bx r7
ldr ip, .L6+32
mov r2, r0
mov r3, r1
mov r0, r8
mov r1, r9
mov lr, pc
bx ip
ldr r3, .L6+36
mov lr, pc
bx r3
str sl, [r4, #0]
str r0, [r4, #20]
str r5, [r4, #28]
ldmfd sp!, {r3, r4, r5, r6, r7, r8, r9, sl, fp, lr}
bx lr
.L7:
.align 3
.L6:
.word 1443109011
.word 1078844686
.word dma
.word DMANow
.word __aeabi_idiv
.word soundB
.word __aeabi_i2d
.word __aeabi_dmul
.word __aeabi_ddiv
.word __aeabi_d2iz
.size playSoundB, .-playSoundB
.align 2
.global interruptHandler
.type interruptHandler, %function
interruptHandler:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
stmfd sp!, {r3, lr}
mov r3, #67108864
add r3, r3, #512
ldrh r2, [r3, #2]
tst r2, #1
mov r2, #0 @ movhi
strh r2, [r3, #8] @ movhi
beq .L9
ldr r2, .L18
ldr r3, [r2, #12]
cmp r3, #0
beq .L10
ldr r3, [r2, #28]
ldr r1, [r2, #20]
add r3, r3, #1
cmp r3, r1
str r3, [r2, #28]
ble .L10
ldr r3, [r2, #16]
cmp r3, #0
bne .L15
ldr r1, .L18+4
ldr r0, [r1, #0]
mov r1, #67108864
add r0, r0, #12
add r1, r1, #256
str r3, [r0, #8]
str r3, [r2, #12]
strh r3, [r1, #2] @ movhi
.L10:
ldr r2, .L18+8
ldr r3, [r2, #12]
cmp r3, #0
bne .L16
.L12:
mov r3, #67108864
add r3, r3, #512
mov r2, #1 @ movhi
strh r2, [r3, #2] @ movhi
.L9:
mov r3, #67108864
add r3, r3, #512
mov r2, #1 @ movhi
strh r2, [r3, #8] @ movhi
ldmfd sp!, {r3, lr}
bx lr
.L16:
ldr r3, [r2, #28]
ldr r1, [r2, #20]
add r3, r3, #1
cmp r3, r1
str r3, [r2, #28]
ble .L12
ldr r3, [r2, #16]
cmp r3, #0
bne .L17
ldr r1, .L18+4
ldr r0, [r1, #0]
mov r1, #67108864
add r0, r0, #24
add r1, r1, #256
str r3, [r0, #8]
str r3, [r2, #12]
strh r3, [r1, #6] @ movhi
b .L12
.L15:
ldmia r2, {r0, r1, r2} @ phole ldm
bl playSoundA
b .L10
.L17:
ldmia r2, {r0, r1, r2} @ phole ldm
bl playSoundB
b .L12
.L19:
.align 2
.L18:
.word soundA
.word dma
.word soundB
.size interruptHandler, .-interruptHandler
.align 2
.global pauseSound
.type pauseSound, %function
pauseSound:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
ldr r1, .L21
mov r2, #0
str r2, [r1, #12]
mov r3, #67108864
ldr r1, .L21+4
add r3, r3, #256
strh r2, [r3, #2] @ movhi
str r2, [r1, #12]
strh r2, [r3, #6] @ movhi
bx lr
.L22:
.align 2
.L21:
.word soundA
.word soundB
.size pauseSound, .-pauseSound
.align 2
.global unpauseSound
.type unpauseSound, %function
unpauseSound:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
ldr r0, .L24
mov r1, #1
str r1, [r0, #12]
mov r3, #67108864
ldr r0, .L24+4
add r3, r3, #256
mov r2, #128
strh r2, [r3, #2] @ movhi
str r1, [r0, #12]
strh r2, [r3, #6] @ movhi
bx lr
.L25:
.align 2
.L24:
.word soundA
.word soundB
.size unpauseSound, .-unpauseSound
.align 2
.global stopSound
.type stopSound, %function
stopSound:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
ldr r3, .L27
ldr r1, [r3, #0]
mov r3, #0
add r0, r1, #12
add r1, r1, #24
str r3, [r0, #8]
str r3, [r1, #8]
ldr r1, .L27+4
mov r2, #67108864
str r3, [r1, #12]
ldr r1, .L27+8
add r2, r2, #256
strh r3, [r2, #2] @ movhi
str r3, [r1, #12]
strh r3, [r2, #6] @ movhi
bx lr
.L28:
.align 2
.L27:
.word dma
.word soundA
.word soundB
.size stopSound, .-stopSound
.align 2
.global stopSoundA
.type stopSoundA, %function
stopSoundA:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
ldr r3, .L30
ldr r1, [r3, #0]
mov r2, #0
add r1, r1, #12
str r2, [r1, #8]
mov r3, #67108864
ldr r1, .L30+4
add r3, r3, #256
str r2, [r1, #12]
strh r2, [r3, #2] @ movhi
bx lr
.L31:
.align 2
.L30:
.word dma
.word soundA
.size stopSoundA, .-stopSoundA
.align 2
.global stopSoundB
.type stopSoundB, %function
stopSoundB:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
ldr r3, .L33
ldr r1, [r3, #0]
mov r2, #0
add r1, r1, #24
str r2, [r1, #8]
mov r3, #67108864
ldr r1, .L33+4
add r3, r3, #256
str r2, [r1, #12]
strh r2, [r3, #6] @ movhi
bx lr
.L34:
.align 2
.L33:
.word dma
.word soundB
.size stopSoundB, .-stopSoundB
.align 2
.global setupInterrupts
.type setupInterrupts, %function
setupInterrupts:
@ Function supports interworking.
@ args = 0, pretend = 0, frame = 0
@ frame_needed = 0, uses_anonymous_args = 0
@ link register save eliminated.
mov r2, #67108864
add r3, r2, #512
str r4, [sp, #-4]!
ldrh r0, [r2, #4]
ldrh ip, [r3, #0]
mov r1, #50331648
ldr r4, .L36
add r1, r1, #28672
orr ip, ip, #1
orr r0, r0, #8
str r4, [r1, #4092]
strh ip, [r3, #0] @ movhi
strh r0, [r2, #4] @ movhi
mov r2, #1 @ movhi
strh r2, [r3, #8] @ movhi
ldmfd sp!, {r4}
bx lr
.L37:
.align 2
.L36:
.word interruptHandler
.size setupInterrupts, .-setupInterrupts
.comm catsRemaining,4,4
.comm lives,4,4
.comm time,4,4
.comm timetwo,4,4
.comm hOff,4,4
.comm gamehOff,4,4
.comm hurt,4,4
.comm hurtCount,4,4
.comm move,4,4
.comm catFrame,4,4
.comm direction,4,4
.comm soundA,32,4
.comm soundB,32,4
.ident "GCC: (devkitARM release 31) 4.5.0"