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As a user, in order to create the appearance of 3 dimensional objects, I'd like to be able to add shading to line segments between triangles, which remain as part of the image when the outline is toggled off.
The text was updated successfully, but these errors were encountered:
Basically it would be really slick to be able to create isometric art through the use of shading line segments. Here's an example where I've attempted to give the appearance of two cubes at either end of a room:
Note that the appearance of lines criss crossing through the image is actually an artifact of taking a screenshot from triangulart (though I'm not sure if they would appear in the SVG export)
Here I've isolated it to just the cubes and the 'walls' between them, but really it just looks like two hexagons with the space between them colored in:
In the last image, I've tried (poorly) to shade in the lines between them to help make them look more like cubes and less like hexagons:
Also, the effect would be great with the other 'orientation' as well.
As a user, in order to create the appearance of 3 dimensional objects, I'd like to be able to add shading to line segments between triangles, which remain as part of the image when the outline is toggled off.
The text was updated successfully, but these errors were encountered: