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Auto Farmer Block #554
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With |
It's work good with tree, but for seeds, it is not convenient. It is to expensive in survival and take a to large place. |
It's simpler for seeds than for crops, actually |
In my opinion this should be separate mod depending on technic and implementing technic machine instead of another machine included in technic mod. |
https://github.com/beepbopbeepboop/autofarmer already has a planter and a harvester. Just pull the code in and call it done. :-) It is production ready and ready to go. |
Would be nice if all farm crops used a common api so that mods like this one can just use it. No common api, so the the mod needs per farming mod support. I can better isolate the boundary between the farming mods and this mod so that other mods can register farmable bits, if someone would like an api to do the registrations. |
It would be cool to have a block who can automatically harvest and replant, use fertilizer, in a zone around it.
A support for resource_crops could be done, to.
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