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There's no designated API for that. We are implementing what effectively is serialization/deserialization of entities in #87 but I can't give any promises that are going to be a public API you can utilize on your own.
Are you concerned with the runtime or compile-time performance? If it's the former, consider using memorization and other similar tools to reduce the cost of generating a large number of entities. I don't think you can achieve much compile-time performance as the main load happens internally in the library (iteration over model properties, seeding their values, defining the relations).
The most important question I'd ask is: what kind of performance issues you are experiencing? Do you have some metrics to share?
We have some performance tests in the repo and the current benchmark is 1000 entities in ~80ms. It's worth mentioning that the metrics are synthetic and use a rather plain model definition (no relations, for example). That should still be a fairly good default. I'd like to learn more from you about the performance issues you're experiencing.
Is there a good way to save an initialized factory to file to load later? I'd like to be able to start up a bigger factory faster.
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