-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathreds.nls
343 lines (301 loc) · 10.9 KB
/
reds.nls
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; le code de l'equipe rouge basique
;; préfixe : bteam
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;------------------------------------------------------------------------------------------------------------------------
to bteam-ask-for-energy [ b n ]
ask b [ if (energy > 6000) [ give-energy myself n ]]
end
;;-------------------------------------------------------------------------------------------------------------------
to bteam-go-back-to-base
if (carrying-food? > 1000) or (energy < 500) or ((Breed = RocketLaunchers) and (nb-missiles = 0))
[
let b min-one-of my-bases [ distance myself ]
ifelse (distance b <= 2)
[
if (carrying-food? > 1000) [ give-food b carrying-food? ]
if (energy < 500) [ bteam-ask-for-energy b 500 ]
if ((Breed = RocketLaunchers) and (nb-missiles = 0)) [
bteam-ask-for-energy b 500
new-missile 5
]
]
[
set heading towards b - 20 + random 40
if count turtles in-cone 2 90 with [ (breed != Burgers) and (breed != Perceptions) ] != 1 [ rt random 90 ]
forward-move speed
]
]
end
;;--------------------------------------------------------------------------------------------------------------------------------------------
to bteam-go-and-eat
if ((breed = RocketLaunchers and (mem5 = 0)) or (breed = Explorers)) [
random-move
]
end
;;--------------------------------------------------------------------------------------------------------------------------------------------
to bteam-harvesters-go-and-eat
let b min-one-of perceive-food [ distance self ]
ifelse (b != nobody) [
ifelse (distance b) <= 2
[ take b ]
[ set heading towards b - 20 + random 40
if count turtles in-cone 2 90 with [ (breed != Burgers) and (breed != Perceptions) ] != 1 [ rt random 90 ]
forward-move speed
]
]
[ random-move
]
end
;;----------------------------------------------------------------------------------------------------------------------------------------
to-report bteam-no-target?
report mem5 = 0
end
;;----------------------------------------------------------------------------------------------------------------------------------------------------
to bteam-set-target [ x y espece ]
set mem0 x set mem1 y set mem2 espece set mem5 1
end
;;----------------------------------------------------------------------------------------------------------------------------------------------
to bteam-call-rocket-launcher [ x y espece ]
let rl min-one-of perceive color RocketLaunchers [ distancexy x y ]
if (rl != nobody) [ ask rl [ ngankam-set-target x y espece ]]
end
;;-----------------------------------------------------------------------------------------------------------------------------------------------------
to bteam-call-explorer [ x y espece ]
let ex one-of perceive color Explorers
if (ex != nobody) [
ask ex [
set mem0 x
set mem1 y
set mem2 espece
set mem5 1
]
]
end
;;------------------------------------------------------------------------------------------------------------------------------------------------
to bteam-select-target
if (bteam-no-target?)
[
let h min-one-of perceive-robots ennemy [ distance myself ]
ifelse ( h != nobody ) [
set mem0 [xcor] of h
set mem1 [ycor] of h
set mem2 [breed] of h
set mem5 1
]
[ set mem5 0 ]
]
end
;;-------------------------------------------------------------------------------------------------------------------------------------------------------
to bteam-shoot
if (not bteam-no-target?)
[
ifelse (distancexy mem0 mem1 < detection-range)
[ launch-rocket towardsxy mem0 mem1 set mem5 0]
[ set heading towardsxy mem0 mem1 - 20 + random 40
if count turtles in-cone 2 90 with [ (breed != Burgers) and (breed != Perceptions) ] != 1 [ rt random 90 ]
forward-move speed
]
]
end
;;----------------------------------------------------------------------------------------------------------------------------------------------
to goRedExplorer
;;
ngankam-go-back-to-base
bteam-go-and-eat
let a1 min-one-of perceive-food [ distance self ]
if (a1 != nobody)[
ifelse mem3 = 0 and mem4 = 0 [
set mem3 [xcor] of a1
set mem4 [ycor] of a1 ]
[
]
]
;; look ennemy
let h one-of perceive-robots ennemy
ifelse (mem5 = 1) [ ;; cible trouver
bteam-call-rocket-launcher mem0 mem1 mem2
;; bteam-call-explorer mem0 mem1 mem2
]
[
if ( h != nobody ) [
ifelse [breed] of h = Bases [
let var 0
ask h [
set var energy
]
set mem5 2
steal-energy h var ;; si trop proche on essaie de voler son energie
bteam-call-rocket-launcher[xcor] of h [ycor] of h [breed] of h
]
[
bteam-call-rocket-launcher[xcor] of h [ycor] of h [breed] of h
;; bteam-call-explorer [xcor] of h [ycor] of h [breed] of h
]
]
]
end
to goRedRocketLauncher
ngankam-go-back-to-base
ngankam-select-target
ngankam-shoot
bteam-go-and-eat
if ((energy > 3000) and (nb-missiles < 5)) [ new-missile 1 ]
end
to goRedHarvester
;; rentre à la base si certaines conditions sont vérifiées
ngankam-go-back-to-base
;; cherche à manger
ngankam-harvesters-go-and-eat
end
;;-----------------------------------------------------------------------------------------------------------------------------
to goRedBase
set label energy
;; if (energy 24000) [ new-RocketLauncher 1 self ]
let t one-of perceive-specific-robots ennemy rocketlaunchers
ifelse (t != nobody) [
;; lance rocket ----------------------------------
launch-rocket towards t
;; si la base n'a pas suffsament d'energie--------------------------------------------
if (energy < 3000) [
let a1 one-of perceive-robots color
if( (a1 != nobody) and (500 < [energy] of a1) )[
bteam-ask-for-energy a1 500 ;; teste l'agent et si il est tres proche je recupere son energie
]
]
let a2 one-of perceive-robots ennemy
if(a2 != nobody)[
steal-energy a2 500 ] ;; vole l'energie
] [
;; si je n'ai pas d'ennemi pres de moi, alors je cree un lanceur de rocket si mon energie est sup a 24000
if (energy > 24000 and count turtles with [breed = RocketLaunchers] < 50 ) [ new-RocketLauncher 1 self ]
if (energy > 24000 and count turtles with [breed = Harvesters] < 50 ) [ new-Harvester 1 self ]
if (energy > 100000 and count turtles with [breed = Explorers] < 50 ) [ new-Explorer 1 self ]
]
end
;;-----------------------------------------------------------------------------------------------------------------------------------------------------
;; procedure pour initialiser les explorers rouges
to initRedExplorer
set xcor random-xcor
set ycor random-ycor
end
;; procedure pour initialiser les rocket-launchers rouges
to initRedRocketLauncher
set xcor random-xcor
set ycor random-ycor
end
;; procedure pour initialiser les rocket-launchers rouges
to initRedHarvester
set xcor random-xcor
set ycor random-ycor
end
;; procedure pour initialiser les bases rouges
to initRedBase
new-RocketLauncher 1 self
new-Harvester 11 self
new-Explorer 6 self
;new-Harvester 7 self
end
to ngankam-harvesters-go-and-eat
let b min-one-of perceive-food [ distance self ]
ifelse (b != nobody) [
ifelse (distance b) <= 2
[ take b ]
[ set heading towards b - 20 + random 40
if count turtles in-cone 2 90 with [ (breed != Burgers) and (breed != Perceptions) ] != 1 [ rt random 90 ]
forward-move speed
]
]
[ ;; random-move si pas de voisin burgers , checker en memoire pr savoir si un explorateur a trouver un burgers
ifelse mem3 != 0 or mem4 != 0
[
set heading towardsxy mem3 mem4
forward-move speed
if distancexy mem3 mem4 <= 2[
set mem3 0
set mem4 0
]
][
;; j recuperai la nourriture de l'ennemi
let t min-one-of perceive-robots ennemy [ distance myself ]
if t != nobody [
ask t [ give-food myself [carrying-food?] of t ]
]
;; je recupere celui de mon partenaire afin d'atteindre 5000 foods et de rentrer a la bases rapidement
let t1 min-one-of perceive-robots color [ distance myself ]
if t1 != nobody [
ask t1 [ give-food myself [carrying-food?] of t1 ]
]
random-move
]
]
end
to steal-energy [ b n ]
ask b [ if (energy > 500) [ give-energy myself n ]]
end
;;----------------------------------------------------------------------------------------------------------
to ngankam-go-back-to-base
if (carrying-food? > 5000) or (energy < 500) or ((Breed = RocketLaunchers) and (nb-missiles = 0))
[
let b min-one-of my-bases [ distance myself ]
ifelse (distance b <= 2)
[
if (carrying-food? > 5000) [ give-food b carrying-food? ]
if (energy < 500) [ bteam-ask-for-energy b 500 ]
if ((Breed = RocketLaunchers) and (nb-missiles = 0)) [
bteam-ask-for-energy b 500
new-missile 5
]
]
[
set heading towards b - 20 + random 40
if count turtles in-cone 2 90 with [ (breed != Burgers) and (breed != Perceptions) ] != 1 [ rt random 90 ]
forward-move speed
]
]
end
;;-------------------------------------------------------------------------------------------------
to ngankam-select-target
if (bteam-no-target?)
[
let h min-one-of perceive-robots ennemy [ distance myself ]
ifelse ( h != nobody ) [
ifelse [breed] of h = Bases [
set mem0 [xcor] of h
set mem1 [ycor] of h
set mem2 [breed] of h
set mem5 2 ][
set mem0 [xcor] of h
set mem1 [ycor] of h
set mem2 [breed] of h
set mem5 1
]
]
[ set mem5 0 ]
]
end
;;--------------------------------------------------------------------------
to ngankam-set-target [ x y espece ]
ifelse espece = Bases[
set mem0 x set mem1 y set mem2 espece set mem5 2 ][
set mem0 x set mem1 y set mem2 espece set mem5 1]
end
;;------------------------------------------------------------------------------
to ngankam-shoot
if (not bteam-no-target?)
[
ifelse (distancexy mem0 mem1 < detection-range)
[ ifelse mem5 = 2 [
launch-rocket towardsxy mem0 mem1 set mem5 2 ;;base trouvé ,on tire mais on maintient la position de la bases ennemie
][
launch-rocket towardsxy mem0 mem1 set mem5 0
]
]
[ set heading towardsxy mem0 mem1 - 20 + random 40
if count turtles in-cone 2 90 with [ (breed != Burgers) and (breed != Perceptions) ] != 1 [ rt random 90 ]
forward-move speed
]
]
end