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nv-filters: Update for new SDK #11814
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@derrod Seeing as you were the one who implemented cuda, this look okay to you? Seems fine to me but I never touhed the cuda stuff when I originally implemented it. |
Hi Lain, for clarification, the CudaRT functions in nv-filters were not introduced by @derrod . |
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On the commit messages:
- A bulleted list containing sentence fragments does not need punctuation (
;
,.
). - Add a blank line after a list.
- Use
versions are
. - smaller -> lower
any more
->any
orwe don't use CUDA RT functions anymore
, so this
orThis
- cuda -> CUDA
cudaRT
->CUDART
orCUDA RT
- dll -> DLL
fixes also
->also fixes
Seems fine otherwise, as long as we aren't using CUDA RT and have no plans to do so.
This updates checks against current SDK redist versions: - 0.7.6 (Video Effects) - 1.6.1.2 (Audio Effects) Users will receive a warning if their redist versions are lower than these. Signed-off-by: pkv <[email protected]>
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Fixes for the wording of commits done. |
This was left, but it's not blocking. |
We don't use CUDA RT functions anymore. So this commit removes their loading from the CUDA RT DLL. This also fixes a crash when loading different versions of CUDA RT when the SDK is updated [1]. [1] obsproject#11813 Signed-off-by: pkv <[email protected]>
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ah sorry; pushed and fixed. |
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Seems fine.
Description
This PR does two things:
updates the checks against the new redistributables of NVIDIA AUDIO & VIDEO effects to:
cleans up the code related with cuda RT functions, which is not used anymore.
Motivation and Context
Allow nv-filters to work with newer SDK.
Fixes #11813
How Has This Been Tested?
The video & audio effects load fine on windows 11 PRO 24H2.
Types of changes
Checklist: