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[win] Debugging/running on VSCode on Windows doesn't work #8851

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COLAMAroro opened this issue Feb 11, 2024 · 39 comments · Fixed by #14048
Closed

[win] Debugging/running on VSCode on Windows doesn't work #8851

COLAMAroro opened this issue Feb 11, 2024 · 39 comments · Fixed by #14048
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bug Something isn't working vscode Something to do with the VSCode extension windows An issue that is known to occur on Windows

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@COLAMAroro
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What version of Bun is running?

1.0.26-canary.51+2264bb3d0

What platform is your computer?

Microsoft Windows NT 10.0.22631.0 x64

What steps can reproduce the bug?

Install the official Bun VSCode Extension.

Configure the recommended .vscode/launch.json file

{
  "version": "0.2.0",
  "configurations": [
    {
      "type": "bun",
      "request": "launch",
      "name": "Debug Bun",

      // The path to a JavaScript or TypeScript file to run.
      "program": "${file}",

      // The arguments to pass to the program, if any.
      "args": [],

      // The working directory of the program.
      "cwd": "${workspaceFolder}",

      // The environment variables to pass to the program.
      "env": {},

      // If the environment variables should not be inherited from the parent process.
      "strictEnv": false,

      // If the program should be run in watch mode.
      // This is equivalent to passing `--watch` to the `bun` executable.
      // You can also set this to "hot" to enable hot reloading using `--hot`.
      "watchMode": false,

      // If the debugger should stop on the first line of the program.
      "stopOnEntry": false,

      // If the debugger should be disabled. (for example, breakpoints will not be hit)
      "noDebug": false,

      // The path to the `bun` executable, defaults to your `PATH` environment variable.
      "runtime": "bun",

      // The arguments to pass to the `bun` executable, if any.
      // Unlike `args`, these are passed to the executable itself, not the program.
      "runtimeArgs": [],
    },
    {
      "type": "bun",
      "request": "attach",
      "name": "Attach to Bun",

      // The URL of the WebSocket inspector to attach to.
      // This value can be retrieved by using `bun --inspect`.
      "url": "ws://localhost:6499/",
    }
  ]
}

Create a JS or TS file, and either run "Run File" or "Debug File"

What is the expected behavior?

It should be possible to run or debug the script inside VSCode

What do you see instead?

The debugging/running immediately stops, with this error appearing in the debug console:

Failed to start inspector:
 40 |     },
41 |     close: () => {
42 |       writer.close(), pendingMessages.length = 0;
43 |     }
44 |   };
45 | }, parseUrl = function(input) {
                                                 ^
TypeError: "ws+unix://C:\Users\[REDACTED]\AppData\Local\Temp\8e3aij0xu7f.sock?wait=1" cannot be parsed as a URL.
      at internal:debugger:45:45
      at new Debugger (internal:debugger:124:27)
      at internal:debugger:100:25

Additional information

Bun extension version: v0.0.12

VSCode "about" window:

Version : 1.86.1 (system setup)
Validation : 31c37ee8f63491495ac49e43b8544550fbae4533
Date : 2024-02-07T09:08:20.941Z
Electron : 27.2.3
ElectronBuildId : 26495564
Chromium : 118.0.5993.159
Node.js : 18.17.1
V8 : 11.8.172.18-electron.0
Système d’exploitation : Windows_NT x64 10.0.22631
@COLAMAroro COLAMAroro added the bug Something isn't working label Feb 11, 2024
@Electroid Electroid added windows An issue that is known to occur on Windows vscode Something to do with the VSCode extension labels Feb 11, 2024
@robobun robobun added vscode Something to do with the VSCode extension and removed vscode Something to do with the VSCode extension labels Feb 11, 2024
@Electroid
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Yea, Windows doesn't support UNIX sockets. We'll have to fix this in the VSCode extension

@COLAMAroro
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I've tried, Bun has no issues with UNIX sockets on Windows (which have supported them since around 2017).

The following code runs fine on my Windows machine

import * as net from "net"
import { userInfo } from "os";

let responded = false;

var server = net.createServer(function (socket) {
    socket.on("data", function (data) {
        let message = data.toString();
        console.log("Message received from client: " + message);
        socket.write("Hello " + message + " !");
        responded = true;
    })
})
server.listen("./test.sock");

let client = net.connect("./test.sock").
    on('data', (data) => {
        let message = data.toString();
        console.log("Message received from server: " + message);
    })

client.write(userInfo().username);

while (!responded) {
    await Bun.sleep(10);
}

client.destroy();
server.close();

Unless the websocket debugger falls into one of the unsupported type of socket, I think the root cause is elsewhere.

Also of note, Bun supports UNIX Sockets on Windows, while NodeJS doesn't even bother :D

@tonka3000
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This issue still exist with the 1.1 stable version on Windows.

@webdevrr
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webdevrr commented Apr 2, 2024

Same issue here for 1.1 on Windows

@otavio-silva
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Having the same exact issue on 1.1.0, any news on this?

@YuziO2
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YuziO2 commented Apr 9, 2024

1.1.3 the same

@MusiCode1
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The problem is still here.

  1. Maybe you should write that the extension does not work in Windows?
  2. Is there any bypass in the meantime?

@haingo87
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haingo87 commented May 4, 2024

Having the same issue. Hope this issue gets priority.

@GuiLin0773
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try half a day,and finally get here.hope to solve the bug

@Forgifted
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Bug reproduced in 1.1.9.

@fesieg
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fesieg commented May 24, 2024

having this issue in 1.1.9 too

@Jarred-Sumner
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Collaborator

Confirming this does not work. We haven't had time to address this yet.

The strange thing is we do support unix domain sockets on Windows.

So it's something most likely to do with the VSCode extension.

If a contributor wants to investigate this:

VSCode extension code

Debugger is initialized here:

bun/src/bun.js/javascript.zig

Lines 1217 to 1235 in af4e844

fn start(other_vm: *VirtualMachine) void {
JSC.markBinding(@src());
var this = VirtualMachine.get();
const debugger = other_vm.debugger.?;
if (debugger.unix.len > 0) {
var url = bun.String.createUTF8(debugger.unix);
Bun__startJSDebuggerThread(this.global, debugger.script_execution_context_id, &url);
}
if (debugger.path_or_port) |path_or_port| {
var url = bun.String.createUTF8(path_or_port);
Bun__startJSDebuggerThread(this.global, debugger.script_execution_context_id, &url);
}
this.global.handleRejectedPromises();

The debugger thread's JS is here:

function parseUrl(input: string): URL {
if (input.startsWith("ws://") || input.startsWith("ws+unix://") || input.startsWith("unix://")) {
return new URL(input);
}
const url = new URL(`ws://${defaultHostname}:${defaultPort}/${randomId()}`);
for (const part of input.split(/(\[[a-z0-9:]+\])|:/).filter(Boolean)) {
if (/^\d+$/.test(part)) {
url.port = part;
continue;
}
if (part.startsWith("[")) {
url.hostname = part;
continue;
}
if (part.startsWith("/")) {
url.pathname = part;
continue;
}
const [hostname, ...pathnames] = part.split("/");
if (/^\d+$/.test(hostname)) {
url.port = hostname;
} else {
url.hostname = hostname;
}
if (pathnames.length) {
url.pathname = `/${pathnames.join("/")}`;
}
}
return url;
}

It's expecting an environment variable named BUN_INSPECT:

bun/src/bun.js/javascript.zig

Lines 1578 to 1580 in af4e844

fn configureDebugger(this: *VirtualMachine, debugger: bun.CLI.Command.Debugger) void {
const unix = bun.getenvZ("BUN_INSPECT") orelse "";
const set_breakpoint_on_first_line = unix.len > 0 and strings.endsWith(unix, "?break=1");

@LightQuanta
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This problem appears to be related to URL parsing on Windows.
When tested on Node Cli, new URL() does not parse some URLs with Windows file paths.

For example, ws+unix://C:\\some\\folder is not considered a valid URL:

> new URL('ws+unix://C:\\test\\folder')
Uncaught TypeError: Invalid URL
    at new URL (node:internal/url:797:36) {
  code: 'ERR_INVALID_URL',
  input: 'ws+unix://C:\\test\\folder'
}

Node treats all backslashs in URLs as invalid(except for certain protocols like file:/// and ws://). This can be solved by using slashs instead of backslashes:

> new URL('ws+unix://C:/test/folder')
URL {
  href: 'ws+unix://C/test/folder',
  protocol: 'ws+unix:',
  host: 'C',
  hostname: 'C',
  pathname: '/test/folder',
  ...
}

However this introduces a new problem: the driver letter C: and the pathname are parsed incorrectly. This can be fixed by using ws+unix:/// instead of ws+unix://:

> new URL('ws+unix:///C:/test/folder')
URL {
  href: 'ws+unix:///C:/test/folder',
  protocol: 'ws+unix:',
  pathname: '/C:/test/folder',
  ...
}

There's still an extra slash before the pathname, causing packages/bun-vscode/scripts/test.mjs and packages/bun-vscode/scripts/build.mjs not working on Windows. By removing the extra slash, this can be solved too.

These are the issues I attempted to fix in the PR, but I'm uncertain if the changes in src/js/internal/debugger.ts can work correctly since I cannot build bun for windows successfully. Also I'm not sure if (require("node:os")?.type() ?? "") === "Windows_NT" is the correct way to detect the operating system. Is there a better way to do this?

@Code-Quake
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Any update on a fix for this? I am having the same problem.

@Swarz
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Swarz commented Jun 15, 2024

Hurry up, please

@itseramin
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Let's go guys!

@softestpoly
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softestpoly commented Jul 5, 2024

I'm having the same problem

Failed to start inspector:
40 |       }
41 |     },
42 |     close: () => {
43 |       writer.close(), pendingMessages.length = 0;
44 |     }
45 | }, parseUrl = function(input) {
                           ^
TypeError: "ws+unix://C:\Users\Poly\AppData\Local\Temp\7h38vq7qrji.sock?wait=1" cannot be parsed as a URL.
      at internal:debugger:45:23
      at new Debugger (internal:debugger:124:14)
      at internal:debugger:100:13

@amir141592
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I still have this issue

@dayblox
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dayblox commented Jul 21, 2024

Still the case on 1.1.21-canary.1+738947bde

@zs782306174
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Brother, hasn't this problem been solved yet? If it's resolved, you should update the new version immediately

@elemental-mind
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elemental-mind commented Jul 28, 2024

Reposting here from the other issue:

You can attach with the following config in launch.json:

        {
            "name": "Attach to bun",
            "type": "bun",
            "request": "attach",
            "url": "ws://127.0.0.1:5000/test",
            "internalConsoleOptions": "openOnSessionStart"
        }

...and then running bun --inspect-brk=127.0.0.1:5000/test test.ts and then launching the debugger.

But once attached there is no output in the debugger console and breakpoints do not get hit. Stepping through the code with F10 evaluates the code line by line, though, but without giving any visual feedback or variables in the debug panel of VSCode.

So there are a lot more issues to be fixed beyond the initial connection problem.

But maybe it works for someone else?

@nick4814
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nick4814 commented Jul 29, 2024

Hopefully this gets sorted out soon. I closed a duplicate issue of this today. I did not see this issue when I created the duplicate. Closed duplicate issue #12735.

Node is getting typescript first class as well. Surely Bun supports this before Node JS officially does.
Node JS adds experimental TS support

@nick4814
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I've tried, Bun has no issues with UNIX sockets on Windows (which have supported them since around 2017).

The following code runs fine on my Windows machine

import * as net from "net"
import { userInfo } from "os";

let responded = false;

var server = net.createServer(function (socket) {
    socket.on("data", function (data) {
        let message = data.toString();
        console.log("Message received from client: " + message);
        socket.write("Hello " + message + " !");
        responded = true;
    })
})
server.listen("./test.sock");

let client = net.connect("./test.sock").
    on('data', (data) => {
        let message = data.toString();
        console.log("Message received from server: " + message);
    })

client.write(userInfo().username);

while (!responded) {
    await Bun.sleep(10);
}

client.destroy();
server.close();

Unless the websocket debugger falls into one of the unsupported type of socket, I think the root cause is elsewhere.

Also of note, Bun supports UNIX Sockets on Windows, while NodeJS doesn't even bother :D

I assume you are using WSL? Debugging any TS doesn't work for me. Can you provide information on your setup/OS/etc?

@COLAMAroro
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Author

I assume you are using WSL? Debugging any TS doesn't work for me. Can you provide information on your setup/OS/etc?

No I confirm, it was running natively on Windows, not via WSL. Setup is still in the OP 🙂

@tonka3000
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@Jarred-Sumner I replaced the \\ with / (in adapter.ts, debug.ts and signal.ts) and URL parse error is gone e.g. instead of ws+unix://C:\\Users\\myusername it is now ws+unix://C:/Users/myusername.

The only problem which I'm not stuck is no permission error. It seems that the sock files get created, but no write/read permissions.

rejected promise not handled within 1 second: Error: listen EACCES: permission denied C:/Users/myusername/b/mysock_dyswppiw3gt.sock
extensionHostProcess.js:148
stack trace: Error: listen EACCES: permission denied C:/Users/myusername/b/mysock_dyswppiw3gt.sock
    at Server.setupListenHandle [as _listen2] (node:net:1855:21)
    at listenInCluster (node:net:1920:12)
    at Server.listen (node:net:2019:5)
    at new UnixSignal (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\signal.ts:41:18)
    at DebugAdapter.#launch (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:493:20)
    at DebugAdapter.launch (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:439:18)
    at DebugAdapter.Adapter.request (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:350:21)
    at DebugAdapter.emit (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:297:26)
    at FileDebugSession.handleMessage (c:\sandbox\bun\packages\bun-vscode\src\features\debug.ts:195:20)

Note to the stack trace: I hardcoded the prefix C:/Users/myusername/b to make sure that I have write/read permission on disk.

Any idea?

EDIT: Now I saw the #11378 seems to already try to fix it. It seems that unix socket do not really work on Windows (no WSL).

@nick4814
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nick4814 commented Aug 2, 2024

I assume you are using WSL? Debugging any TS doesn't work for me. Can you provide information on your setup/OS/etc?

No I confirm, it was running natively on Windows, not via WSL. Setup is still in the OP 🙂

I assumed you were talking about debugging, as that's the issue that is actually still present 🙂.
TS files run fine on windows already, see this fixed issue

@nick4814
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nick4814 commented Aug 2, 2024

@Jarred-Sumner I replaced the \\ with / (in adapter.ts, debug.ts and signal.ts) and URL parse error is gone e.g. instead of ws+unix://C:\\Users\\myusername it is now ws+unix://C:/Users/myusername.

The only problem which I'm not stuck is no permission error. It seems that the sock files get created, but no write/read permissions.

rejected promise not handled within 1 second: Error: listen EACCES: permission denied C:/Users/myusername/b/mysock_dyswppiw3gt.sock
extensionHostProcess.js:148
stack trace: Error: listen EACCES: permission denied C:/Users/myusername/b/mysock_dyswppiw3gt.sock
    at Server.setupListenHandle [as _listen2] (node:net:1855:21)
    at listenInCluster (node:net:1920:12)
    at Server.listen (node:net:2019:5)
    at new UnixSignal (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\signal.ts:41:18)
    at DebugAdapter.#launch (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:493:20)
    at DebugAdapter.launch (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:439:18)
    at DebugAdapter.Adapter.request (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:350:21)
    at DebugAdapter.emit (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:297:26)
    at FileDebugSession.handleMessage (c:\sandbox\bun\packages\bun-vscode\src\features\debug.ts:195:20)

Note to the stack trace: I hardcoded the prefix C:/Users/myusername/b to make sure that I have write/read permission on disk.

Any idea?

EDIT: Now I saw the #11378 seems to already try to fix it. It seems that unix socket do not really work on Windows (no WSL).

Why not use standard ws:// for windows instead of ws+unix://?

Then update signal.ts to match this change? And possibly rename UnixSignal to SocketSignal or other to indicate it supports other systems, not just Unix.

I am not familiar with all the project code so this is may not be possible, but thought to mention.
I mentioned this on the broken PR.

I also mentioned something similar when I accidentally duplicated this issue.

Update

Looks like this implementation is currently being tried thanks to @mikeseese

@maxime-aubry
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I Have the same issue.
Unable to start debugger with Bun and NestJS.

@mikeseese
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mikeseese commented Aug 2, 2024

Yall can 👍 the original post of this issue to show your desire to get this fixed/add that you are experiencing the issue. Not to be that guy, but if you're trying to use Bun on Windows without WSL given any combination of JS frameworks/etc, the VSCode extension debugger will not work for you (and won't work until this issue gets closed or otherwise mentioned). Let's keep people's inboxes reserved for productive discussion on the issue. Thanks!

@LightQuanta
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@Jarred-Sumner I replaced the \\ with / (in adapter.ts, debug.ts and signal.ts) and URL parse error is gone e.g. instead of ws+unix://C:\\Users\\myusername it is now ws+unix://C:/Users/myusername.

The only problem which I'm not stuck is no permission error. It seems that the sock files get created, but no write/read permissions.

rejected promise not handled within 1 second: Error: listen EACCES: permission denied C:/Users/myusername/b/mysock_dyswppiw3gt.sock
extensionHostProcess.js:148
stack trace: Error: listen EACCES: permission denied C:/Users/myusername/b/mysock_dyswppiw3gt.sock
    at Server.setupListenHandle [as _listen2] (node:net:1855:21)
    at listenInCluster (node:net:1920:12)
    at Server.listen (node:net:2019:5)
    at new UnixSignal (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\signal.ts:41:18)
    at DebugAdapter.#launch (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:493:20)
    at DebugAdapter.launch (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:439:18)
    at DebugAdapter.Adapter.request (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:350:21)
    at DebugAdapter.emit (c:\sandbox\bun\packages\bun-debug-adapter-protocol\src\debugger\adapter.ts:297:26)
    at FileDebugSession.handleMessage (c:\sandbox\bun\packages\bun-vscode\src\features\debug.ts:195:20)

Note to the stack trace: I hardcoded the prefix C:/Users/myusername/b to make sure that I have write/read permission on disk.

Any idea?

EDIT: Now I saw the #11378 seems to already try to fix it. It seems that unix socket do not really work on Windows (no WSL).

I've tried ws://127.0.0.1:22222, and it still says EACCES: permission denied

stack trace: Error: listen EACCES: permission denied 127.0.0.1:22222
	at Server.setupListenHandle [as _listen2] (node:net:1855:21)
	at listenInCluster (node:net:1920:12)
	at Server.listen (node:net:2019:5)
	at new UnixSignal (f:\bunvscextfix\bun\packages\bun-vscode\dist\extension.js:7328:18)
	at #launch (f:\bunvscextfix\bun\packages\bun-vscode\dist\extension.js:7700:20)
	at DebugAdapter.launch (f:\bunvscextfix\bun\packages\bun-vscode\dist\extension.js:7652:25)
	at Adapter.request (f:\bunvscextfix\bun\packages\bun-vscode\dist\extension.js:7579:22)
	at DebugAdapter.emit (f:\bunvscextfix\bun\packages\bun-vscode\dist\extension.js:7534:27)
	at FileDebugSession.handleMessage (f:\bunvscextfix\bun\packages\bun-vscode\dist\extension.js:9458:20)
	at D.sendMessage (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:163:706)
	at o.$sendDAMessage (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:162:12042)
	at S (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:151:5986)
	at S.Q (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:151:5752)
	at S.M (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:151:4778)
	at S.L (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:151:3605)
	at n.value (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:151:2297)
	at r.B (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:83:737)
	at r.fire (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:83:954)
	at o.fire (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:108:14502)
	at n.value (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:177:8639)
	at r.B (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:83:737)
	at r.fire (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:83:954)
	at o.fire (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:108:14502)
	at MessagePortMain.<anonymous> (d:\Microsoft VS Code\resources\app\out\vs\workbench\api\node\extensionHostProcess.js:177:6765)
	at MessagePortMain.emit (node:events:514:28)
	at MessagePortMain.emit (node:domain:488:12)
	at MessagePortMain._internalPort.emit (node:electron/js2c/utility_init:2:2285)
	at Object.topLevelDomainCallback (node:domain:160:15)
	at Object.callbackTrampoline (node:internal/async_hooks:128:24)

@mikeseese
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mikeseese commented Aug 3, 2024

I've gotten a WebSocket-only protocol to work with Windows with this branch: https://github.com/mikeseese/bun/tree/feat/win-debugger, but it requires stopOnEntry: true in the launch config. Stepping through the code seems to be working as expected:

20240803_002646.mp4

Stack frames, variable inspection, and breakpoints don't seem to be working yet. I will probably take a break for several days/couple weeks on this if someone wants to pick up where I left off. Let me know if you start working on it so I don't duplicate effort. You will need to be able build Bun for windows and use the updated bun-debug.exe for the launch config runtime

@liudonghua123
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Contributor

I tried to make the vscode debugger works on windows recently. But

  1. To fix TypeError: "ws+unix://C:\test\folder" cannot be parsed as a URL. of new URL('ws+unix://C:\\test\\folder'). I modified the following code.

image

  1. To make the prefixed slash path of pathname works for Unix domain sockets, I update the following code.

image

After the above changes, now the vscode debugger run without errors. But it's also couldn't stop at the breakpoints, it seems just no response.

image

See also #13071 (comment).

@gemue-parndt
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Still happens in version 1.1.26 of Bun.

Debugger starts and immediatley exits, no way to debug any code.
Further more the "Run" button from VSCode on a file also don't work.

@mikeseese
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@gemue-parndt yup, it wouldn't work on the latest version because a fix hasn't been submitted yet. If a fix was submitted and merged, this issue would have been closed.

@smultar
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smultar commented Sep 7, 2024

Does anyone know how to debug your code in the editor right now?

@christophe-hall
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Does anyone know how to debug your code in the editor right now?

Use ts-node or tsx?

@MusiCode1
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🎉

@someramsey
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someramsey commented Sep 21, 2024

I am not sure how things are done in this repo so I don't want to reopen the issue but even after reinstalling the extension the problem still persists. I think It's most likely a local problem because my userpath contains non-latin characters

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@one0410
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one0410 commented Sep 22, 2024

It just merged few hours ago, I think you should wait for a new version released.

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