Fizzyo Game Development Project - Team 2
Concept:
An endless runner type of game where the user is a spaceship travelling through space trying to avoid asteroids and collect as much coins as possible. By doing good breaths the player earns more points and also gains more power-ups to advance through the game.
Player is a spaceship that travels through a galaxy full of asteroids and occasionally can encountered larger objects such as planets.
Two Game Objectives:
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Survive by avoiding asteroids as long as possible.
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Collect as much tokens/coins as you can.
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The ship is in a binary state of moving left or right.
- Device button changes the direction of motion.
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Score is obtained at a steady rate for each unit distance moved.
- Double or triple the score for consecutive good breaths similar to a combo-breaker.
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User receives power-ups upon consecutive good breaths such as the ability to pass through asteroids or more lives.
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Bad breaths deduct points from user.
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Add different levels/galaxies that can be unlocked upon reaching a certain score (i.e unlock one level at 1000 and another at 2500 points).