diff --git a/game/main.cpp b/game/main.cpp index 98aaf5ad..999152ad 100644 --- a/game/main.cpp +++ b/game/main.cpp @@ -71,7 +71,7 @@ void updateenginevalues() dynents = dyns; } -constexpr const char * versionstring = "Alpha 43 \"Quinalt\""; +constexpr const char * versionstring = "Alpha 44 \"Rattlesnake\""; //sets engine constants that need information from the game //as a result, all values set here are global variables defined elsewhere in