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index.html
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<!DOCTYPE html>
<html>
<head>
<title>Incremental RPG</title>
<link rel="stylesheet" type="text/css" href="css/bootstrap.css">
<link rel="stylesheet" type="text/css" href="css/style.css">
<link rel="shortcut icon" href="favicon.ico">
<!-- Google Analytics -->
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-47311210-3"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'UA-47311210-3');
</script>
</head>
<body>
<!-- Modal -->
<div class="modal fade" id="onLoadModal" tabindex="-1" role="dialog" aria-labelledby="myModalLabel" aria-hidden="true">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<button class="close" data-dismiss="modal" aria-hidden="true" onmousedown='return false;'>×</button>
<h4 class="modal-title" id="myModalLabel">Welcome to Incremental RPG!</h4>
</div>
<div class="modal-body">
<p>This is an open source project with the goal of creating the BEST incremental game in the world, ever!</p>
<p>Join in and help make this game awesome on <a href="https://github.com/samjb2/IncrementalRPG">GitHub</a>.</p>
<p>This box will show up everytime you start the game dont worry your progress stays saved we just havent added name saving yet but its coming!</p>
<h3>Name Your Town:</h3>
<input class="form-control" id="town" type="text">
<h3>Name Your Mayor:</h3>
<input class="form-control" id="mayor" type="text">
</div>
<div class="modal-footer">
<button id="modalClose" class="btn btn-success" data-dismiss="modal" onmousedown='return false;'>Done</button>
</div>
</div>
</div>
</div>
<div class="row header">
<div class="col-md-12">
<h1>Incremental RPG
<small id="version-number"></small>
</h1>
</div>
</div>
<div class="container">
<div class="row">
<div class="col-md-7">
<div id="resources"></div>
</div>
<div class="col-md-5">
<div class="row">
<div class="col-xs-6">
<div class="btn-group btn-group-justified">
<span class="btn btn-default disabled">Population</span>
<span id="population-total" class="btn btn-default disabled"></span>
</div>
</div>
<div class="col-xs-6">
<div class="btn-group btn-group-justified">
<span class="btn btn-default disabled">Max</span>
<span id="population-max" class="btn btn-default disabled"></span>
</div>
</div>
</div>
<div id="workers"></div>
</div>
</div>
<div class="row">
<div class="col-md-6">
<hr>
<div id="buildings"></div>
<hr>
<div id="storage-buttons"></div>
</div>
<div class="col-md-6">
<hr>
<div class="row" id="upgrade-two-axes">
<div class="col-xs-4">
<button id="twoAxes-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.wood, 2, upgrades.twoAxes)"></button>
</div>
<div class="col-xs-8">
<h6>-<span id="twoAxes-wood-cost"></span> Wood | -<span id="twoAxes-stone-cost"></span> Stone | -<span id="twoAxes-meat-cost"></span> Meat</h6>
<h6 id="twoAxes-description"></h6>
</div>
</div>
<div class="row" id="upgrade-five-axes">
<div class="col-xs-4">
<button id="fiveAxes-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.wood, 5, upgrades.fiveAxes)">Five Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="fiveAxes-wood-cost"></span> Wood | -<span id="fiveAxes-stone-cost"></span> Stone | -<span id="fiveAxes-meat-cost"></span> Meat</h6>
<h6 id="fiveAxes-description"></h6>
</div>
</div>
<div class="row" id="upgrade-ten-axes">
<div class="col-xs-4">
<button id="tenAxes-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.wood, 10, upgrades.tenAxes)">Ten Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="tenAxes-wood-cost"></span> Wood | -<span id="tenAxes-stone-cost"></span> Stone | -<span id="tenAxes-meat-cost"></span> Meat</h6>
<h6 id="tenAxes-description"></h6>
</div>
</div>
<div class="row" id="upgrade-two-pickaxes">
<div class="col-xs-4">
<button id="twoPickaxes-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.stone, 2, upgrades.twoPickaxes)"></button>
</div>
<div class="col-xs-8">
<h6>-<span id="twoPickaxes-wood-cost"></span> Wood | -<span id="twoPickaxes-stone-cost"></span> Stone | -<span id="twoPickaxes-meat-cost"></span> Meat</h6>
<h6 id="twoPickaxes-description"></h6>
</div>
</div>
<div class="row" id="upgrade-five-pickaxes">
<div class="col-xs-4">
<button id="fivePickaxes-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.stone, 5, upgrades.fivePickaxes)">Five Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="fivePickaxes-wood-cost"></span> Wood | -<span id="fivePickaxes-stone-cost"></span> Stone | -<span id="fivePickaxes-meat-cost"></span> Meat</h6>
<h6 id="fivePickaxes-description"></h6>
</div>
</div>
<div class="row" id="upgrade-ten-pickaxes">
<div class="col-xs-4">
<button id="tenPickaxes-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.stone, 10, upgrades.tenPickaxes)">Ten Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="tenPickaxes-wood-cost"></span> Wood | -<span id="tenPickaxes-stone-cost"></span> Stone | -<span id="tenPickaxes-meat-cost"></span> Meat</h6>
<h6 id="tenPickaxes-description"></h6>
</div>
</div>
<div class="row" id="upgrade-two-arrows">
<div class="col-xs-4">
<button id="twoArrows-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.meat, 2, upgrades.twoArrows)"></button>
</div>
<div class="col-xs-8">
<h6>-<span id="twoArrows-wood-cost"></span> Wood | -<span id="twoArrows-stone-cost"></span> Stone | -<span id="twoArrows-meat-cost"></span> Meat</h6>
<h6 id="twoArrows-description"></h6>
</div>
</div>
<div class="row" id="upgrade-five-arrows">
<div class="col-xs-4">
<button id="fiveArrows-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.meat, 5, upgrades.fiveArrows)">Five Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="fiveArrows-wood-cost"></span> Wood | -<span id="fiveArrows-stone-cost"></span> Stone | -<span id="fiveArrows-meat-cost"></span> Meat</h6>
<h6 id="fiveArrows-description"></h6>
</div>
</div>
<div class="row" id="upgrade-ten-arrows">
<div class="col-xs-4">
<button id="tenArrows-name" class="btn btn-warning btn-block" onmousedown="clickIncrementUpgrade(resource.meat, 10, upgrades.tenArrows)">Ten Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="tenArrows-wood-cost"></span> Wood | -<span id="tenArrows-stone-cost"></span> Stone | -<span id="tenArrows-meat-cost"></span> Meat</h6>
<h6 id="tenArrows-description"></h6>
</div>
</div>
<div class="row" id="upgrade-bigger-tents">
<div class="col-xs-4">
<button id="biggerTents-name" class="btn btn-warning btn-block" onmousedown="residentSizeUpgrade(buildings.tent, 3, upgrades.biggerTents)">Ten Axes</button>
</div>
<div class="col-xs-8">
<h6>-<span id="biggerTents-wood-cost"></span> Wood | -<span id="biggerTents-stone-cost"></span> Stone | -<span id="biggerTents-iron-cost"></span> Iron | -<span id="biggerTents-meat-cost"></span> Meat</h6>
<h6 id="biggerTents-description"></h6>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col-md-6">
<hr>
<div class="well">
<h3>Information</h3>
<div id="message-info" class="info"></div>
</div>
</div>
<div class="col-md-6">
<hr>
<div class="well">
<h3>Upgrades</h3>
<div id="message-upgrades" class="info"></div>
</div>
</div>
</div>
<div class="row">
<div class="col-md-12">
<div id="dev-buttons" class="hidden">
<button onclick="saveGame()">Save</button>
<button onclick="clearLocalStorage()">Clear Local Storage</button>
<button onclick="maxEverything()">Max Everything</button>
<button onclick="upStorage()">Up Storage</button>
</div>
</div>
</div>
</div>
<!-- jQuery (necessary for Bootstrap's JavaScript plugins) -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>
<!-- Latest compiled and minified Bootstrap JavaScript -->
<script src="https://netdna.bootstrapcdn.com/bootstrap/3.1.1/js/bootstrap.min.js"></script>
<!--Game Scripts-->
<script src="js/variables.js"></script>
<script src="js/update-display.js"></script>
<script src="js/game.js"></script>
<script src="js/upgrades.js"></script>
<script src="js/save-load.js"></script>
<script src="js/messages.js"></script>
<script src="js/dev.js"></script>
</body>
</html>