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License? #41
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I would not touch that code. It depends on the old and deprecated robofab. You should look into this: https://github.com/schriftgestalt/GlyphsSDK/tree/Glyphs3/ObjectWrapper/fontparts It is WIP but clearly the way to go. |
Cool, thank you. Actually I am now wondering if I need to start from scratch with babelfont anyway. fontParts proxies information to underlying font libraries, which means it only "reads" the data on demand and the data is still dependant on the underlying font format. This is OK in most cases, but not all. If I instead got the underlying libraries to read all the font data into a set of |
That sounds like a lot of work. And you will face similar problems like I have when I try to write the fontParts stuff. There are subtle differences in the data structures that are not easy to solve. You need to make sure you pick the right data structure for your intermediate object model. And the
(the instance defines its own file name) |
I'd like to use ObjectsGS in babelfont, (via glyphsLib) to provide a unified interface to UFO, Glyphs, OTF, and TTF files. But I don't know if I can do that.
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