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Support u32 face index #263
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I'd be willing to attempt to implement this and submit a PR if it would be accepted. |
Hi! The problem with meshes with |
Is that really a problem? I mean do you know what % of your crate's users rely on WebGl 1.0 compatibility? |
I don't know the percentage but I am one of these users. WebGl 2.0 isn't well supported on Safari without enabling some experimental features: https://caniuse.com/webgl2 |
Any update on this? |
WebGL 2 is now supported in Safari, it seems. |
Bump this, I cannot load certain large meshes due to this. Any updates/workarounds? |
It's been 11 months now that Safari 15 with WebGl 2 support was released. Looking at caniuse.com it seems only fringe browsers do not support this version. |
Mesh::faces
is currentlyVec<Point3<u16>>
.It would be great to make this
u32
to allow meshes with >64kpoints
.Either always or as a variant, as e.g. in
bevy
'sIndexFormat
.The text was updated successfully, but these errors were encountered: