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shader-park-syntax.txt

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time
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opacity
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MouseEvent
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stepSize
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resolution
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PI
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TWO_PI
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TAU
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sphere
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line
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cone
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roundCone
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plane
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box
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torus
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cylinder
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mix
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setStepSize
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setGeometryQuality
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setMaxIterations
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vec2
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vec3
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vec4
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mouseIntersection
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getRayDirection
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union
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difference
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intersect
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blend
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mixGeo
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getSpace
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shape
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setSDF
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reset
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displace
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setSpace
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repeat
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rotateX
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rotateY
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rotateZ
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mirrorX
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mirrorY
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mirrorZ
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mirrorXYZ
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flipX
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flipY
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flipZ
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expand
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shell
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color
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metal
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shine
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lightDirection
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backgroundColor
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noLighting
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occlusion
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input
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input2D
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getPixelCoord
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getResolution
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get2DCoords
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enable2D
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getSpherical
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nsin
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ncos
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round
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hsv2rgb
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rgb2hsv
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toSpherical
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fromSpherical
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getRayDirection
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osc
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_hash33
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noise
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fractalNoise
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sphericalDistribution
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sin
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cos
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tan
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asin
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acos
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exp
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log
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exp2
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log2
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sqrt
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inversesqrt
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abs
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sign
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floor
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ceil
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fract
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pow
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mod
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min
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max
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atan
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clamp
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step
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smoothstep
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length
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distance
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dot
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cross
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normalize
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reflect
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refract
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time|opacity|mouse|stepSize|resolution|PI|TWO_PI|TAU|sphere|line|cone|roundCone|plane|box|torus|cylinder|mix|setStepSize|setGeometryQuality|setMaxIterations|vec2|vec3|vec4|mouseIntersection|getRayDirection|union|difference|intersect|blend|mixGeo|getSpace|shape|setSDF|reset|displace|setSpace|repeat|rotateX|rotateY|rotateZ|mirrorX|mirrorY|mirrorZ|mirrorXYZ|flipX|flipY|flipZ|expand|shell|color|metal|shine|lightDirection|backgroundColor|noLighting|occlusion|input|input2D|getPixelCoord|getResolution|get2DCoords|enable2D|getSpherical|nsin|ncos|round|hsv2rgb|rgb2hsv|toSpherical|fromSpherical|getRayDirection|osc|_hash33|noise|fractalNoise|sphericalDistribution|sin|cos|tan|asin|acos|exp|log|exp2|log2|sqrt|inversesqrt|abs|sign|floor|ceil|fract|pow|mod|min|max|atan|clamp|step|smoothstep|length|distance|dot|cross|normalize|reflect|refract

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