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Instead of just not giving value to playfields that have doomsayer, we should also heavily penalize any that play minions into a doomsayer board or damage it without killing it. These 2 things keep coming up, probably because of negative penalties ("bonuses") both in the code and in _combo.txt configs. Penalizing these boards should fix it once and for all. Do it in the behavior playfield value code still.
The text was updated successfully, but these errors were encountered:
Instead of just not giving value to playfields that have doomsayer, we should also heavily penalize any that play minions into a doomsayer board or damage it without killing it. These 2 things keep coming up, probably because of negative penalties ("bonuses") both in the code and in _combo.txt configs. Penalizing these boards should fix it once and for all. Do it in the behavior playfield value code still.
The text was updated successfully, but these errors were encountered: