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TODO.md

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SPE Dev Todo List

  • General optimization.

  • Add Browserify support (see here).

  • Add Bower support (see here).

    • Credit @giuliandrimba for bower.json.
  • Add unit tests.

  • Look into using FBO to store particle positions.

    • Will enable Curl Noise, Gravity Wells, etc.
  • Full documentation.

  • Tutorials/guides.

  • Triangle distribution option.

  • Angle velocity (see here).

  • Look into adding proper angleAlignVelocity support.

  • Publish to NPM

  • Custom distribution type?

  • Indexed points on sphere (num points, use particle index as counter)

  • Use of texture maps (more than one texture per image)

    • Emitter can control offset, size.
    • How to work this in with spritesheet support?