- France
Draw
A GPU-accelerated 2D graphics environment for Node.js
🎯 React library for building workflow editors, flow charts and diagrams. Maintained by @goodcodeus.
Area proportional Venn and Euler diagrams in JavaScript
An implementation of the classical physics "n-body problem" using browser Canvas, WebAssembly and AssemblyScript
🖼️ Library written in C providing a friendly layer of abstraction for interacting with the HTML Canvas API when compiling with Emscripten to WebAssembly.
Draw perfect arrows between points and shapes.
A JavaScript implementation of the Greiner-Hormann clipping algorithm.
Convert HTML and `<canvas>` to SVG, PDF, or images using Chromium
A very fast server-side animated GIF generation for Node.js
Polyfills `CanvasRenderingContext2d.filter` capability of adopting CSS3 filters to canvas contexts at least partially.