From dcaadd43cec58ca36d4c1f1f964d4bb484037b2e Mon Sep 17 00:00:00 2001 From: Syed Haris Ali Date: Fri, 3 Jul 2015 10:49:08 -0700 Subject: [PATCH] updated README --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 0a4478d8..30528a9b 100644 --- a/README.md +++ b/README.md @@ -78,7 +78,7 @@ Shows how to calculate the real-time FFT of the audio data coming from the `EZMi ![alt text](https://s3-us-west-1.amazonaws.com/ezaudio-media/fftMacExample.png) ### Documentation -The official documentation for EZAudio can be found here: http://cocoadocs.org/docsets/EZAudio/0.7.1/ +The official documentation for EZAudio can be found here: http://cocoadocs.org/docsets/EZAudio/0.7.2/
You can also generate the docset yourself using appledocs by running the appledocs on the EZAudio source folder. ##Getting Started @@ -109,14 +109,14 @@ To begin using `EZAudio` you must first make sure you have the proper build requ You can add EZAudio to your project in a few ways:

1.) The easiest way to use EZAudio is via
Cocoapods. Simply add EZAudio to your Podfile like so: ` -pod 'EZAudio', '~> 0.7.1' +pod 'EZAudio', '~> 0.7.2' ` ####Using EZAudio & The Amazing Audio Engine If you're also using the Amazing Audio Engine then use the `EZAudio/Core` subspec like so: ` -pod 'EZAudio/Core', '~> 0.7.1' +pod 'EZAudio/Core', '~> 0.7.2' ` 2.) Alternatively, you could clone or fork this repo and just drag and drop the source into your project.