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Add version 1.3.3 and corrected date formatting
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CHANGELOG.md

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@@ -3,8 +3,12 @@ All notable changes to this project will be documented in this file.
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## [Unreleased]
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## [1.3.3] - 2023-03-18
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### Fixed
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- Reading all executables in a directory crashed if directory doesn't exists
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## [1.3.2] - 2022-16-09
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## [1.3.2] - 2022-09-16
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### Added
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- Add LauncherOption to also search for additional executables within a game install directory
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- Add Executables property to IGame interface to list all additional executables within a game install directory
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- Steam plugin was not processing manifest entries in parallel
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## [1.3.1] - 2022-11-09
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## [1.3.1] - 2022-09-11
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### Fixed
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- Activate parallel processing of installed games for Battle.net and Rockstar Games
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- "Executable" on IGame interface returns the executable including the path
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## [1.3.0] - 2022-11-09
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## [1.3.0] - 2022-09-11
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### Added
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- Add Rockstar Games plugin for interacting with Rockstar Games launcher and games
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- If Launcher cannot provide executable add option to search Windows GameConfigStore for the game executable
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## [1.2.1] - 2022-04-09
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## [1.2.1] - 2022-09-04
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### Fixed
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- Mark BattleNet Plugin as private asset so it is not a dependency
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## [1.2.0] - 2022-04-09
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## [1.2.0] - 2022-09-04
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### Added
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- Add Battle.net plugin for interacting with Battle.net launcher and games
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## [1.1.2] - 2022-01-09
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## [1.1.2] - 2022-09-01
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### Added
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- Add ExecutableIcon property on IGame interface / implementations
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- Add ExecutableIcon property on ILauncher interface / implementations
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- Add WPF GUI demo application
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## [1.1.1] - 2022-27-08
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## [1.1.1] - 2022-08-27
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### Fixed
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- Refresh caused an dead lock in UI applications due to incorrect async call
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- Refresh on LauncherManager also returns the Launchers collection so no extra GetLaunchers call need to be made
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## [1.1.0] - 2022-27-08
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## [1.1.0] - 2022-08-27
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### Fixed
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- disable 0649 to avoid compiler warning for MEF variables
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- Remove GetGames method on ILauncher interface and instead add Games property
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## [1.0.6] - 2022-24-08
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## [1.0.6] - 2022-08-24
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### Fixed
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- Origin plugin did not return working directory and executable name for online queries
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### Changed
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- Launchers property replaced with GetLaunchers method on LauncherManager as a property should not be an expensive call. As on first call the plugins are loaded the property can be executing for a bit depending on the system.
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## [1.0.5] - 2022-13-08
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## [1.0.5] - 2022-08-13
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### Added
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- Add ID property on ILauncher interface
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- Add Launcher ID property on IGame interface in order to know what launcher the game belongs to
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- Remove SmallLogo property on ILauncher interface
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## [1.0.4] - 2022-12-08
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## [1.0.4] - 2022-08-12
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### Added
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- Add LargeLogo property on ILauncher interface
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### Changed
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- Rename Icon property to SmallLogo on ILauncher interface
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## [1.0.3] - 2022-10-08
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## [1.0.3] - 2022-08-10
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### Added
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- Changelog file
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- Add changelog file to Nuget
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- Rearrange resource files from solution into plugin resource folders
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## [1.0.2] - 2022-10-07
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## [1.0.2] - 2022-07-10
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### Added
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- Add reference to Teronis.DotNet to be able to add project reference content to be added to the NuGet-package during pack process
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- Plugins are now bundled with the core library
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## [1.0.1] - 2022-10-07
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## [1.0.1] - 2022-07-10
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### Added
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- Add automatic version for Nuget publishing process
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## [1.0.0] - 2022-10-06
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## [1.0.0] - 2022-06-10
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### Added
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- Add automtic creation of Nuget
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## [0.9.0] - 2022-10-05
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## [0.9.0] - 2022-05-10
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### Added
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- First working version
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