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SpigotProjectFactory.cs
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using MinecraftJars.Core.Projects;
using MinecraftJars.Plugin.Spigot.Model;
namespace MinecraftJars.Plugin.Spigot;
internal static class SpigotProjectFactory
{
public static readonly IEnumerable<SpigotProject> Projects = new List<SpigotProject>
{
new(ProjectGroup: ProjectGroup.Server,
Name: "Spigot",
Description: "Spigot is a modified Minecraft server which provides additional performance optimizations, configuration options and features, whilst still remaining compatible with all existing plugins and consistent with Vanilla Minecraft game mechanics.",
Url: "https://www.spigotmc.org/wiki/spigot",
ProjectRuntime: ProjectRuntime.Java,
Logo: Properties.Resources.Spigot),
new(ProjectGroup: ProjectGroup.Proxy,
Name: "BungeeCord",
Description: "BungeeCord acts as a proxy between the player's client and multiple connected Minecraft servers.",
Url: "https://www.spigotmc.org/wiki/bungeecord",
ProjectRuntime: ProjectRuntime.Java,
Logo: Properties.Resources.BungeeCord),
};
}