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Azure Kinect SDK (K4A)

Build Status (develop)

Introduction

Azure Kinect SDK is a cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.

Why use the Azure Kinect SDK

The Azure Kinect SDK enables you to get the most out of your Azure Kinect camera. Features include:

  • Depth camera access
  • RGB camera access and control (e.g. exposure and white balance)
  • Motion sensor (gyroscope and accelerometer) access
  • Synchronized Depth-RGB camera streaming with configurable delay between cameras
  • External device synchronization control with configurable delay offset between devices
  • Camera frame meta-data access for image resolution, timestamp and temperature
  • Device calibration data access

Installation

To use the SDK please refer to the installation instructions here.

Documentation and Official Builds

Please see usage for info on how to use the SDK.

Building

Azure Kinect SDK uses cmake to build. For instructions on how to build this SDK please see building.

Versioning

The Azure Kinect SDK uses semantic versioning, please see versioning.md for more information.

Testing

For information on writing or running tests, please see testing.md

Contribute

We welcome your contributions! Please see the contribution guidelines.

Feedback

For any feedback or to report a bug, please file a GitHub Issue.

Code of Conduct

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

License

MIT License