Objective: To degrade the user experience or cause a denial-of-service (DoS) condition in an application using ifttt/jazzhands
by manipulating animation parameters or exploiting library vulnerabilities.
***[Degrade User Experience / DoS]***
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***[Resource Exhaustion]*** ***[Invalid Input]***
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[CPU Hogging] [Memory Leak] [Oversized] [Negative]
[Animations] [Values]
Attack Tree Path: [Degrade User Experience / DoS] (Critical Node)
- Description: This is the overarching goal of the attacker. They aim to make the application unusable or significantly less enjoyable for legitimate users.
- Methods: Achieved by exploiting vulnerabilities that lead to resource exhaustion or by providing invalid input that causes unexpected behavior.
Attack Tree Path: [Resource Exhaustion] (Critical Node)
- Description: The attacker attempts to consume excessive system resources (CPU or memory) to the point where the application becomes unresponsive or crashes.
- Methods:
- [CPU Hogging]:
- Description: Triggering a large number of complex animations simultaneously, or animations with very long durations, to overload the CPU.
- Likelihood: Medium
- Impact: Medium (UI lag, unresponsiveness, potential app crash.)
- Effort: Low
- Skill Level: Low
- Detection Difficulty: Medium
- [Memory Leak]:
- Description: Repeatedly starting and stopping animations, especially those involving large resources, without proper cleanup, leading to a gradual depletion of available memory.
- Likelihood: Medium
- Impact: Medium to High (Slow degradation, eventual crash.)
- Effort: Low to Medium
- Skill Level: Low to Medium
- Detection Difficulty: Medium
- [CPU Hogging]:
Attack Tree Path: [Invalid Input] (Critical Node)
- Description: The attacker provides deliberately malformed or out-of-bounds input to the animation library, hoping to trigger unexpected behavior, crashes, or other vulnerabilities.
- Methods:
- [Oversized Animations]:
- Description: Attempting to create animations with extremely large dimensions or scales, exceeding the library's or device's capabilities.
- Likelihood: Medium
- Impact: Medium to High (Rendering issues, crashes.)
- Effort: Low
- Skill Level: Low to Medium
- Detection Difficulty: Medium
- [Negative Values]:
- Description: Providing negative values for parameters that should only accept positive values (e.g., duration, delay).
- Likelihood: Low to Medium
- Impact: Medium (Unexpected behavior, crashes.)
- Effort: Low
- Skill Level: Low
- Detection Difficulty: Medium
- [Oversized Animations]:
- Methods: