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Attack Tree Analysis for ifttt/jazzhands

Objective: To degrade the user experience or cause a denial-of-service (DoS) condition in an application using ifttt/jazzhands by manipulating animation parameters or exploiting library vulnerabilities.

Attack Tree Visualization

                                     ***[Degrade User Experience / DoS]***
                                                  |
                                                  |
                      +=============================+=============================+
                      |                                                           |
        ***[Resource Exhaustion]***                                 ***[Invalid Input]***
                      |                                                           |
                      |                                                           |
            +=========+=========+                                   +=========+=========+
            |                   |                                   |                   |
        [CPU Hogging]       [Memory Leak]                       [Oversized]       [Negative]
                                                            [Animations]        [Values]
  • Description: This is the overarching goal of the attacker. They aim to make the application unusable or significantly less enjoyable for legitimate users.
  • Methods: Achieved by exploiting vulnerabilities that lead to resource exhaustion or by providing invalid input that causes unexpected behavior.
  • Description: The attacker attempts to consume excessive system resources (CPU or memory) to the point where the application becomes unresponsive or crashes.
  • Methods:
    • [CPU Hogging]:
      • Description: Triggering a large number of complex animations simultaneously, or animations with very long durations, to overload the CPU.
      • Likelihood: Medium
      • Impact: Medium (UI lag, unresponsiveness, potential app crash.)
      • Effort: Low
      • Skill Level: Low
      • Detection Difficulty: Medium
    • [Memory Leak]:
      • Description: Repeatedly starting and stopping animations, especially those involving large resources, without proper cleanup, leading to a gradual depletion of available memory.
      • Likelihood: Medium
      • Impact: Medium to High (Slow degradation, eventual crash.)
      • Effort: Low to Medium
      • Skill Level: Low to Medium
      • Detection Difficulty: Medium
  • Description: The attacker provides deliberately malformed or out-of-bounds input to the animation library, hoping to trigger unexpected behavior, crashes, or other vulnerabilities.
    • Methods:
      • [Oversized Animations]:
        • Description: Attempting to create animations with extremely large dimensions or scales, exceeding the library's or device's capabilities.
        • Likelihood: Medium
        • Impact: Medium to High (Rendering issues, crashes.)
        • Effort: Low
        • Skill Level: Low to Medium
        • Detection Difficulty: Medium
      • [Negative Values]:
        • Description: Providing negative values for parameters that should only accept positive values (e.g., duration, delay).
        • Likelihood: Low to Medium
        • Impact: Medium (Unexpected behavior, crashes.)
        • Effort: Low
        • Skill Level: Low
        • Detection Difficulty: Medium