Mitigation Strategy: Regularly Update Cocos2d-x and its Integrated Libraries
Mitigation Strategy: Regularly Update Cocos2d-x and its Integrated Libraries
-
Description:
- Identify Cocos2d-x Version: Determine the exact version of Cocos2d-x being used (check
cocos2d.h
, project files, etc.). - Check Official Repository: Regularly (e.g., monthly) check the official Cocos2d-x GitHub repository for new releases, security patches, and changelogs.
- Review Changelogs: Carefully examine changelogs for security-related fixes. Look for keywords like "security," "vulnerability," "CVE," "fix," "patch."
- Update Process: Follow the official Cocos2d-x upgrade instructions. This typically involves:
- Downloading the new version.
- Replacing the existing Cocos2d-x files in your project.
- Updating project settings (CMakeLists.txt, Xcode/Android Studio project files) to reflect the new version.
- Addressing any API changes or deprecations (as indicated in the changelog).
- Integrated Library Updates: Cocos2d-x often bundles or relies on specific versions of libraries like:
- Box2D/Chipmunk (Physics): Check for updates within the Cocos2d-x release notes or the physics engine's own repository.
- OpenAL/FMOD (Audio): Similarly, check for updates.
- libcurl (Networking): If Cocos2d-x's built-in networking uses libcurl, ensure it's updated along with Cocos2d-x.
- Test Extensively: After updating, thoroughly test all game features, paying particular attention to areas that use the updated components (physics, audio, networking).
- Identify Cocos2d-x Version: Determine the exact version of Cocos2d-x being used (check
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Threats Mitigated:
- Known Vulnerabilities in Cocos2d-x Core (Severity: High to Critical): Exploitation of vulnerabilities in the engine's core components (rendering, scene management, input handling) can lead to crashes, arbitrary code execution, or denial of service.
- Vulnerabilities in Integrated Libraries (Severity: High to Critical): Vulnerabilities in bundled libraries (physics, audio, networking) can be exploited through Cocos2d-x's API. For example, a vulnerability in the physics engine could be triggered by specially crafted game levels.
- Outdated API Usage (Severity: Moderate): Using deprecated Cocos2d-x APIs that have known security weaknesses (even if not formally CVEs) can increase risk.
-
Impact:
- Cocos2d-x Core Vulnerabilities: Risk reduction: High. Updating directly addresses known vulnerabilities.
- Integrated Library Vulnerabilities: Risk reduction: High. Updating bundled libraries eliminates known issues.
- Outdated API Usage: Risk reduction: Moderate. Migrating to newer, more secure APIs improves the overall security posture.
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Currently Implemented: Example: Cocos2d-x updates are performed when major new features are needed, but not on a regular schedule. Integrated library updates are not explicitly tracked or managed.
-
Missing Implementation: Example: A formal, documented process for regular Cocos2d-x and integrated library updates. Automated checks for new releases. A dedicated testing phase specifically for post-update verification.
Mitigation Strategy: Secure Use of Cocos2d-x UserDefault
and File I/O
Mitigation Strategy: Secure Use of Cocos2d-x UserDefault
and File I/O
-
Description:
UserDefault
(Simple Data):- Avoid Sensitive Data: Do not store highly sensitive data (passwords, API keys, personally identifiable information) in
UserDefault
. It's generally stored in plain text or with weak platform-default protection. - Data Type Awareness: Be mindful of the data types you store in
UserDefault
(strings, integers, booleans, floats). Ensure you're retrieving the data using the correctgetXXX()
method (e.g.,getString()
,getInteger()
). Incorrect type handling can lead to unexpected behavior. - Input Validation (Indirect): While
UserDefault
itself doesn't have direct input validation, ensure that the data you write toUserDefault
is properly validated before storing it. This prevents indirect injection vulnerabilities.
- Avoid Sensitive Data: Do not store highly sensitive data (passwords, API keys, personally identifiable information) in
- File I/O (Complex Data):
- Encryption: If you need to store more complex or sensitive data (e.g., game save files, custom data structures), use Cocos2d-x's file I/O functions (e.g.,
FileUtils::getInstance()->getDataFromFile()
,FileUtils::getInstance()->writeToFile()
) in conjunction with strong encryption. - Key Management: Never hardcode encryption keys. Derive keys securely (e.g., using PBKDF2 from a user password, or using platform-specific secure storage like Keychain/Keystore).
- File Path Validation: When reading or writing files, always validate the file paths. Use Cocos2d-x's
FileUtils::getInstance()->getWritablePath()
to get the appropriate directory for storing data. Never construct file paths directly from user input or untrusted sources. This prevents path traversal vulnerabilities. - Data Integrity: When loading data from files, calculate a checksum (e.g., SHA-256) or use an HMAC to verify the data's integrity. Store the checksum/HMAC separately (or securely alongside the encrypted data).
- Atomic Operations: If possible, use atomic file operations or a transactional approach to ensure that file writes are either fully completed or not at all, preventing data corruption in case of crashes or interruptions. Cocos2d-x doesn't provide built-in atomic file operations, so you might need platform-specific code for this.
- Encryption: If you need to store more complex or sensitive data (e.g., game save files, custom data structures), use Cocos2d-x's file I/O functions (e.g.,
-
Threats Mitigated:
- Data Leakage from
UserDefault
(Severity: Moderate): Exposure of less-sensitive data stored inUserDefault
. - Data Tampering (File I/O) (Severity: High): Modification of game save files or other data stored on disk.
- Data Corruption (File I/O) (Severity: Moderate): Incomplete file writes leading to unusable data.
- Path Traversal (File I/O) (Severity: Critical): Attackers could read or write arbitrary files on the device by manipulating file paths.
- Data Leakage from
-
Impact:
UserDefault
Leakage: Risk reduction: Moderate. Avoiding sensitive data inUserDefault
minimizes the impact of potential exposure.- File I/O Tampering: Risk reduction: High. Encryption and integrity checks prevent unauthorized modification.
- File I/O Corruption: Risk reduction: Moderate. Atomic operations (if implemented) prevent data corruption.
- Path Traversal: Risk reduction: High. Strict file path validation eliminates this vulnerability.
-
Currently Implemented: Example:
UserDefault
is used for storing basic game settings. File I/O is used for saving game progress, but without encryption or integrity checks. File paths are constructed usinggetWritablePath()
, but without additional validation. -
Missing Implementation: Example: Encryption of sensitive data stored using File I/O. Secure key management for file encryption. Integrity checks (checksums/HMACs) for loaded files. Thorough file path validation to prevent path traversal. Consideration of atomic file operations.
Mitigation Strategy: Safe Handling of External Data in Cocos2d-x Callbacks and Event Listeners
Mitigation Strategy: Safe Handling of External Data in Cocos2d-x Callbacks and Event Listeners
-
Description:
- Identify Callbacks/Listeners: Identify all Cocos2d-x callbacks and event listeners in your code. This includes:
- Touch Events:
EventListenerTouchOneByOne
,EventListenerTouchAllAtOnce
. - Keyboard Events:
EventListenerKeyboard
. - Accelerometer Events:
EventListenerAcceleration
. - Custom Events:
EventListenerCustom
. - Network Callbacks: Callbacks associated with network requests (if using Cocos2d-x's networking features).
- Scheduler Callbacks:
scheduleUpdate()
,schedule()
.
- Touch Events:
- Data Validation: Within each callback/listener, validate all data received from the event. This is crucial because these events are often triggered by external input (user interaction, network data, sensor data).
- Touch Events: Check the validity of touch coordinates. Ensure they are within the expected bounds of the screen or UI elements.
- Keyboard Events: Sanitize keyboard input. Be particularly careful if you're using keyboard input to construct strings or commands.
- Accelerometer Events: Validate accelerometer data. Ensure the values are within the expected range.
- Network Callbacks: Thoroughly validate all data received from the network. Do not trust data implicitly. Check for data type, length, range, and expected format.
- Scheduler Callbacks: Be mindful of any data passed to scheduled callbacks. Ensure that this data is validated and sanitized, especially if it originates from external sources.
- Avoid Direct Use of Untrusted Data: Do not directly use untrusted data from callbacks/listeners to:
- Construct file paths.
- Execute Lua/JavaScript code (e.g., using
eval
). - Modify game state without proper validation.
- Display text without proper escaping (to prevent XSS if using a web view).
- Thread Safety: If callbacks are executed on different threads (which can happen with Cocos2d-x's scheduler or networking), ensure that data shared between threads is accessed and modified in a thread-safe manner (using mutexes, atomic operations, or other synchronization mechanisms).
- Identify Callbacks/Listeners: Identify all Cocos2d-x callbacks and event listeners in your code. This includes:
-
Threats Mitigated:
- Injection Attacks (Severity: High): Attackers could inject malicious data through touch events, keyboard input, or network data to manipulate game logic or execute arbitrary code.
- Logic Errors (Severity: Variable): Invalid or unexpected data from callbacks/listeners can lead to unexpected behavior, crashes, or data corruption.
- Cross-Site Scripting (XSS) (in Web Views) (Severity: High): If a web view is used and data from callbacks is displayed without escaping, attackers could inject malicious scripts.
- Denial of Service (DoS) (Severity: Moderate): Malformed input could cause crashes or hangs within callback functions.
- Race Conditions (Severity: Moderate): If multiple threads access shared data without proper synchronization, it can lead to data corruption or unexpected behavior.
-
Impact:
- Injection Attacks: Risk reduction: High. Thorough data validation and sanitization prevent injection attacks.
- Logic Errors: Risk reduction: Moderate. Data validation helps prevent unexpected behavior caused by invalid input.
- XSS (in Web Views): Risk reduction: High. Proper escaping of data displayed in web views prevents XSS.
- DoS: Risk reduction: Moderate. Input validation can prevent crashes caused by malformed data.
- Race Conditions: Risk reduction: High. Thread-safe data access prevents race conditions.
-
Currently Implemented: Example: Basic validation of touch coordinates is performed. Keyboard input is used for simple text entry, but without extensive sanitization. Network data is parsed, but with limited validation.
-
Missing Implementation: Example: Comprehensive data validation for all callbacks/listeners, including network callbacks. Strict sanitization of keyboard input. Careful handling of data shared between threads. Consideration of potential XSS vulnerabilities if web views are used.