Mitigation Strategy: Strict Text Input Filtering and Sanitization (within egui
)
Mitigation Strategy: Strict Text Input Filtering and Sanitization (within egui
)
-
Description:
- Identify
egui
Input Fields: Locate all instances within youregui
code where user input is accepted. This primarily involvesTextEdit
widgets, but also includes any custom input handling you've implemented. - Define Allowed Character Sets: For each
egui
input field, determine the precise set of acceptable characters. A username field might allow alphanumerics and underscores; a numeric field would only allow digits. - Implement Filtering Within
egui
: Inside theegui
frame rendering loop (where the input widget is used), add code to filter the input string before it's used for anything (display, storage, processing). This can be done:- Character-by-character: Iterate through the input string and reject any character not in the allowed set.
- Regular Expressions: Use regular expressions to enforce more complex input patterns.
- Combination: Use a combination of both techniques for optimal validation.
- Enforce Length Limits (using
egui
features): Utilizeegui
's built-in features to set maximum lengths for text input fields. This often involves theTextEdit::desired_width
property, but you might need additional custom logic to truncate input if it exceeds the limit. - Escape/Encode Output Before
egui
Display: Before displaying any user-provided data back to the user withinegui
, escape or encode it appropriately. Sinceegui
doesn't provide built-in escaping, you must do this manually. For web contexts, use a robust HTML escaping function (e.g., from a library likehtml-escape
in Rust). For other contexts, use the appropriate escaping mechanism for that output format.
- Identify
-
Threats Mitigated:
- Cross-Site Scripting (XSS) (High Severity): Prevents malicious JavaScript from being injected through
egui
input fields and executed. The output escaping step is critical here. - Code Injection (High Severity): If (and you should avoid this) user input is used to construct code, filtering within
egui
prevents malicious code injection. - Buffer Overflow (Medium to High Severity):
egui
's length limits, combined with your own checks, help prevent buffer overflows. - Denial of Service (DoS) (Medium Severity): Length limits and filtering within
egui
prevent extremely large inputs that could cause performance issues. - Data Corruption (Medium Severity): Prevents invalid data from being processed by the
egui
portion of your application.
- Cross-Site Scripting (XSS) (High Severity): Prevents malicious JavaScript from being injected through
-
Impact:
- XSS: Significantly reduces XSS risk within the
egui
context. Proper escaping is essential. - Code Injection: Significantly reduces risk, provided user input is not used to generate code.
- Buffer Overflow: Reduces risk, especially when combined with secure memory management.
- DoS: Reduces risk of certain DoS attacks targeting
egui
input. - Data Corruption: Reduces risk of
egui
-related data corruption.
- XSS: Significantly reduces XSS risk within the
-
Currently Implemented:
- Basic length limits on most
TextEdit
widgets insrc/ui/input_forms.rs
. - HTML escaping when displaying user names in
src/ui/user_profile.rs
before passing toegui
.
- Basic length limits on most
-
Missing Implementation:
- Character-level filtering is missing for several
egui
input fields: "search" (src/ui/search_bar.rs
) and "comment" (src/ui/comment_section.rs
). - Regular expression validation is not used anywhere within the
egui
code. - Output escaping is inconsistent. Missing in
src/ui/message_display.rs
before displaying user messages withegui
.
- Character-level filtering is missing for several
Mitigation Strategy: Secure State Management (within egui
)
Mitigation Strategy: Secure State Management (within egui
)
-
Description:
- Identify Mutable
egui
State: Analyze youregui
code to identify all variables and data structures that are modified during theegui
rendering loop or between frames. - Minimize
egui
Mutability: Refactor youregui
code to use immutable data structures whenever possible. Instead of modifying aVec
in place within theegui
loop, create a newVec
with the changes. - Isolate
egui
State: Encapsulateegui
-related state within specificegui
components or modules. Avoid using global variables that are accessible from within theegui
rendering loop. - Clear Sensitive
egui
Data: If sensitive data (passwords, tokens) is temporarily stored withinegui
's state (e.g., during input in aTextEdit
), explicitly overwrite that data in memory with zeros or random characters immediately after it's no longer needed, within the same frame. Don't rely on garbage collection. Use a secure memory wiping function if available. - Validate
egui::data
: If you useegui::data
to store data that persists between frames, validate and sanitize that data every time it is loaded and used within theegui
rendering loop, especially if it originates from user input.
- Identify Mutable
-
Threats Mitigated:
- Data Tampering (Medium to High Severity): Reduces the risk of attackers modifying
egui
-related application state. - Information Disclosure (Medium to High Severity): Clearing sensitive data prevents leaks from
egui
's temporary memory. - Logic Errors (Variable Severity): Minimizing mutable state within
egui
improves code clarity and reduces vulnerability risks.
- Data Tampering (Medium to High Severity): Reduces the risk of attackers modifying
-
Impact:
- Data Tampering: Reduces the attack surface for tampering with
egui
-managed data. - Information Disclosure: Significantly reduces risk of sensitive data leaks from
egui
's in-memory state. - Logic Errors: Improves
egui
code maintainability and reduces vulnerability introduction.
- Data Tampering: Reduces the attack surface for tampering with
-
Currently Implemented:
- Some use of immutable data structures in
src/data/models.rs
, but this is not directly within theegui
rendering logic. - Sensitive data (passwords) are cleared after use in the
egui
login form (src/ui/login_form.rs
).
- Some use of immutable data structures in
-
Missing Implementation:
- Significant mutable state is still used within
src/ui/main_window.rs
for handling user interactions and data updates within theegui
loop. This needs refactoring. egui::data
is used insrc/app_state.rs
, but the data is not validated within theegui
loop when it's loaded and used.- No secure memory wiping function is used; only simple overwriting.
- Significant mutable state is still used within
Mitigation Strategy: Secure Rendering and Output Handling (within egui
)
Mitigation Strategy: Secure Rendering and Output Handling (within egui
)
-
Description:
- Avoid Dynamic
egui
Code Generation: Never use user input to dynamically constructegui
code or UI elements. Do not use functions likeeval()
or string interpolation to createegui
widgets based on user-provided data. This is a fundamental security principle. - Sanitize HTML Before
egui
Rendering (if used): If you utilizeegui
's limited HTML rendering capabilities (e.g., for rich text), you must use a dedicated HTML sanitization library (likeammonia
in Rust) to sanitize any user-provided input that might be included in the HTML. Do this before passing the string toegui
. - Contextual Output Encoding Before
egui
: Always encode or escape output based on the context where it is displayed before passing it toegui
for rendering. Use HTML escaping for web contexts, and appropriate encoding for other output formats.
- Avoid Dynamic
-
Threats Mitigated:
- Cross-Site Scripting (XSS) (High Severity): HTML sanitization and output encoding before passing data to
egui
are critical. - Code Injection (High Severity): Avoiding dynamic
egui
code generation eliminates this risk within theegui
context.
- Cross-Site Scripting (XSS) (High Severity): HTML sanitization and output encoding before passing data to
-
Impact:
- XSS: Sanitization and encoding drastically reduce XSS risk related to
egui
's rendering. - Code Injection: Eliminates the risk if dynamic
egui
code generation is avoided.
- XSS: Sanitization and encoding drastically reduce XSS risk related to
-
Currently Implemented:
- Dynamic
egui
code generation is not used.
- Dynamic
-
Missing Implementation:
- HTML sanitization is not implemented. Any user input displayed as rich text within
egui
should be sanitized before being passed toegui
. This is missing insrc/ui/rich_text_display.rs
. - Contextual output encoding is not consistently used before data is given to
egui
.
- HTML sanitization is not implemented. Any user input displayed as rich text within
Mitigation Strategy: Robust Error Handling (within egui
)
Mitigation Strategy: Robust Error Handling (within egui
)
-
Description:
- Avoid Exposing Internal
egui
Errors: Never display raw error messages, stack traces, or internalegui
implementation details directly to the user from within youregui
code. - Use Generic Error Messages (within
egui
): If an error occurs within youregui
logic, display a user-friendly, generic error message usingegui
widgets. The message should not reveal sensitive information. - Handle All
egui
Errors: UseResult
types (or the appropriate error handling mechanism for your language) to handle all potential errors that could occur within youregui
code. Don't let errors propagate unhandled. - Fail Gracefully within
egui
: Ensure that youregui
code handles errors gracefully and doesn't cause the entire UI to crash or become unresponsive. Provide fallback UI elements or states where appropriate.
- Avoid Exposing Internal
-
Threats Mitigated:
- Information Disclosure (Medium Severity): Prevents attackers from gaining information about
egui
's internal workings or your application's structure. - Denial of Service (DoS) (Medium Severity): Graceful error handling within
egui
prevents UI crashes.
- Information Disclosure (Medium Severity): Prevents attackers from gaining information about
-
Impact:
- Information Disclosure: Reduces risk of information leakage through
egui
-generated error messages. - DoS: Improves
egui
UI resilience to errors.
- Information Disclosure: Reduces risk of information leakage through
-
Currently Implemented:
- Most
egui
code usesResult
types. - Generic error messages are displayed to the user in some
egui
contexts.
- Most
-
Missing Implementation:
- Some error handling paths within the
egui
code still expose internal error messages (this needs auditing). - Fallback UI elements are not consistently implemented for error conditions within
egui
.
- Some error handling paths within the