Mitigation Strategy: Validate and Sanitize User Inputs (Pyxel Input Handling)
- Description:
- Utilize Pyxel Input Functions: Focus on validating input received through Pyxel's built-in input functions like
pyxel.btnp
,pyxel.btn
,pyxel.mouse_x
,pyxel.mouse_y
, etc. - Validate within Pyxel Game Loop: Implement input validation logic directly within your Pyxel application's
update()
function, where you process user input each frame. - Check Pyxel Input Ranges: Validate that input values from Pyxel functions are within expected ranges for your game. For example, ensure mouse coordinates are within the game screen bounds, or that key presses correspond to defined game actions.
- Handle Pyxel Input Events Carefully: Be mindful of how you process Pyxel input events. Avoid assumptions about the order or frequency of events. Ensure your game logic correctly handles rapid or unexpected input sequences reported by Pyxel.
- Error Handling for Pyxel Input: If invalid input is detected based on Pyxel input functions, implement error handling within your Pyxel game logic to prevent unexpected behavior or crashes.
- Utilize Pyxel Input Functions: Focus on validating input received through Pyxel's built-in input functions like
- List of Threats Mitigated:
- Unexpected Game Behavior due to Malformed Input from Pyxel - Severity: Medium
- Game Logic Exploits via Input Manipulation through Pyxel - Severity: Medium
- Application Crashes due to Unhandled Input from Pyxel - Severity: Medium
- Impact:
- Unexpected Game Behavior due to Malformed Input from Pyxel: Significantly reduces the risk by ensuring only expected input from Pyxel is processed, preventing unintended game states.
- Game Logic Exploits via Input Manipulation through Pyxel: Reduces the risk by limiting the ability of users to manipulate game logic through unexpected input sequences as reported by Pyxel.
- Application Crashes due to Unhandled Input from Pyxel: Reduces the risk by preventing crashes caused by the application attempting to process input from Pyxel it is not designed to handle.
- Currently Implemented: Partially - Input validation using Pyxel functions is likely implemented in some parts of the game logic, but might not be consistently applied to all Pyxel input handling areas.
- Missing Implementation: Needs to be systematically reviewed and implemented across all input handling functions in the game code that utilize Pyxel's input functions, especially in complex game mechanics or user interactions driven by Pyxel input.
Mitigation Strategy: Rate Limiting Input Actions (Pyxel Game Logic)
- Description:
- Identify Critical Pyxel Actions: Determine which game actions triggered by Pyxel input (e.g., button presses, mouse clicks) could be abused if performed excessively rapidly.
- Implement Rate Limits within Pyxel Update Loop: Implement rate limiting logic within your Pyxel application's
update()
function, controlling the frequency of actions based on Pyxel input events. - Track Pyxel Input Frequency: Track how often critical actions are triggered by Pyxel input within a given timeframe (e.g., frames, seconds).
- Apply Rate Limits to Pyxel Input Actions: If a user attempts to trigger a critical action via Pyxel input faster than the defined rate limit, either ignore the action or introduce a cooldown period within your Pyxel game logic.
- Pyxel Feedback (Optional): Consider providing visual or auditory feedback within your Pyxel game to indicate when actions are rate-limited due to rapid Pyxel input.
- List of Threats Mitigated:
- Denial-of-Service (DoS) within Pyxel Game Logic - Severity: Medium
- Exploitation of Game Mechanics through Rapid Pyxel Input - Severity: Medium
- Impact:
- Denial-of-Service (DoS) within Pyxel Game Logic: Significantly reduces the risk by preventing users from overwhelming game logic with excessive actions triggered by Pyxel input, maintaining game responsiveness.
- Exploitation of Game Mechanics through Rapid Pyxel Input: Reduces the risk of exploits that rely on performing actions at speeds beyond intended gameplay using Pyxel input, preserving game balance.
- Currently Implemented: No - Rate limiting based on Pyxel input is likely not explicitly implemented, relying on inherent game loop limitations or unintentional bottlenecks in Pyxel game logic.
- Missing Implementation: Needs to be implemented for critical game actions triggered by Pyxel input, especially those that are computationally intensive or could be exploited by rapid repetition of Pyxel input.
Mitigation Strategy: Secure Asset Pipeline (Pyxel Asset Management)
- Description:
- Control Pyxel Asset Sources: Ensure that all game assets used by Pyxel (images, sounds, tilesets loaded via Pyxel functions) originate from trusted and controlled sources.
- Secure Pyxel Development Environment: Protect your development environment where you create and manage Pyxel assets from malware and unauthorized access. This reduces the risk of malicious actors injecting corrupted or malicious assets into your Pyxel project.
- Pyxel Asset Integrity Checks (Optional): While Pyxel doesn't inherently provide asset integrity checks, consider implementing your own checksum verification for critical Pyxel assets before loading them using Pyxel functions.
- Regularly Scan Pyxel Development System: Regularly scan your development system used for Pyxel asset creation for malware to prevent asset corruption or injection at the source before they are used in your Pyxel game.
- List of Threats Mitigated:
- Pyxel Asset Corruption - Severity: Low to Medium (depending on impact of corruption on Pyxel game)
- Malicious Asset Injection into Pyxel Game (Less likely, but possible if development environment is compromised) - Severity: Medium to High (if exploited within Pyxel game)
- Impact:
- Pyxel Asset Corruption: Reduces the risk of Pyxel game instability or unexpected behavior due to corrupted assets loaded by Pyxel functions.
- Malicious Asset Injection into Pyxel Game: Significantly reduces the risk of malicious content being introduced into the game through compromised assets used by Pyxel.
- Currently Implemented: Partially - Implicitly implemented through standard development practices of using local assets with Pyxel and (hopefully) secure development machines. Explicit asset integrity checks within Pyxel are likely not implemented.
- Missing Implementation: Consider implementing checksums for critical Pyxel assets before loading them using Pyxel functions as a proactive measure, especially if the Pyxel asset development environment is not strictly controlled.
Mitigation Strategy: Prevent Resource Exhaustion (Pyxel Resource Management)
- Description:
- Optimize Pyxel Asset Loading: Load assets in Pyxel only when they are needed and unload them when they are no longer in use using Pyxel's resource management functions (e.g., managing
pyxel.images
,pyxel.sounds
). Avoid loading all Pyxel assets at the start of the game if possible. - Efficient Pyxel Resource Usage: Use Pyxel's resource management features effectively. Avoid creating unnecessary copies of Pyxel assets in memory.
- Limit Pyxel Asset Sizes: Optimize asset sizes (e.g., compress images and sounds used by Pyxel) to reduce memory footprint within the Pyxel application.
- Memory Leak Detection in Pyxel Game: Use Python memory profiling tools to identify and fix potential memory leaks in your Pyxel game code, especially related to Pyxel asset handling.
- Stress Testing Pyxel Application: Test your Pyxel game under stress conditions (e.g., long gameplay sessions, scenarios with many Pyxel assets loaded simultaneously) to identify resource bottlenecks and potential exhaustion points within the Pyxel environment.
- Optimize Pyxel Asset Loading: Load assets in Pyxel only when they are needed and unload them when they are no longer in use using Pyxel's resource management functions (e.g., managing
- List of Threats Mitigated:
- Pyxel Application Crashes due to Memory Exhaustion - Severity: Medium to High
- Denial-of-Service (DoS) of Pyxel Game due to Resource Starvation - Severity: Medium
- Impact:
- Pyxel Application Crashes due to Memory Exhaustion: Significantly reduces the risk of crashes in Pyxel games caused by running out of memory, improving game stability.
- Denial-of-Service (DoS) of Pyxel Game due to Resource Starvation: Reduces the risk of the Pyxel game becoming unresponsive or crashing due to excessive resource consumption within the Pyxel environment.
- Currently Implemented: Partially - Developers likely consider resource management to some extent for Pyxel game performance reasons, but systematic resource exhaustion prevention within Pyxel might not be a primary security focus.
- Missing Implementation: Needs more systematic approach to Pyxel resource management, including memory profiling specifically for Pyxel assets, stress testing Pyxel applications, and explicit resource management strategies within Pyxel game code.
Mitigation Strategy: Content Security Policy (CSP) for Pyxel.js Web Exports
- Description:
- Define CSP for Pyxel.js Web Page: Create a Content Security Policy (CSP) header or meta tag specifically for the web page hosting your Pyxel.js game export. This policy controls resources loaded by the browser when running the Pyxel.js game.
- Restrict Sources for Pyxel.js: Start with a restrictive CSP policy for your Pyxel.js game, primarily allowing content from your own domain (
'self'
) to ensure Pyxel.js and game assets are loaded securely. - Whitelist External Resources for Pyxel.js (If Needed): If your Pyxel.js game needs to load external resources (e.g., fonts, analytics) beyond the Pyxel.js export itself, explicitly whitelist these specific sources in your CSP policy.
- Disable Inline Scripts/Styles in Pyxel.js Context (If Possible): Minimize or eliminate inline JavaScript and CSS in the HTML hosting your Pyxel.js game. If necessary, use
'unsafe-inline'
in CSP, but prefer'nonce'
or'hash'
for inline elements for better security in the Pyxel.js web environment. - Test Pyxel.js CSP: Thoroughly test your CSP policy with your Pyxel.js game to ensure it functions correctly in the browser while effectively restricting unwanted content sources that could affect the Pyxel.js application.
- List of Threats Mitigated:
- Cross-Site Scripting (XSS) in Pyxel.js Web Exports - Severity: High
- Data Injection into Pyxel.js Game (via XSS) - Severity: Medium to High
- Clickjacking of Pyxel.js Game - Severity: Low to Medium
- Impact:
- Cross-Site Scripting (XSS) in Pyxel.js Web Exports: Significantly reduces the risk of XSS attacks targeting Pyxel.js web games by preventing the browser from loading malicious scripts in the Pyxel.js context.
- Data Injection into Pyxel.js Game (via XSS): Reduces the risk of data injection attacks exploiting XSS vulnerabilities in the Pyxel.js web environment.
- Clickjacking of Pyxel.js Game: Reduces the risk of clickjacking attacks targeting Pyxel.js games by controlling how the game is embedded on the web.
- Currently Implemented: No - CSP is likely not implemented by default for Pyxel.js web exports. Developers need to manually configure CSP for web deployments of Pyxel.js games.
- Missing Implementation: CSP needs to be implemented for all web deployments of Pyxel.js games to protect users from browser-based attacks specifically targeting the Pyxel.js web environment.
Mitigation Strategy: Input Sanitization in JavaScript (Pyxel.js Custom Extensions)
- Description:
- Identify Custom JavaScript Input in Pyxel.js: If you have extended Pyxel.js with custom JavaScript code that handles user input beyond Pyxel's default input system (e.g., interacting with browser DOM elements for input), identify these JavaScript input points.
- Sanitize JavaScript Input for Pyxel.js Extensions: For any user input processed by your custom JavaScript extensions in Pyxel.js, sanitize it within the JavaScript code before using it to manipulate the DOM, execute JavaScript, or pass data back to the Pyxel Python environment.
- Context-Specific Sanitization for Pyxel.js: Apply JavaScript sanitization techniques appropriate to the context within your Pyxel.js extensions. For example, use HTML escaping when inserting user input into the DOM from JavaScript in Pyxel.js.
- Avoid
eval()
in Pyxel.js Extensions: Strictly avoid usingeval()
or similar unsafe JavaScript functions within your Pyxel.js extensions, especially when dealing with user-provided input, as this can create XSS vulnerabilities in the Pyxel.js web game.
- List of Threats Mitigated:
- Cross-Site Scripting (XSS) in Pyxel.js Custom Extensions - Severity: High (if custom JavaScript input handling is implemented in Pyxel.js)
- Code Injection in Pyxel.js Extensions - Severity: High (if custom JavaScript input handling is implemented and
eval()
is used in Pyxel.js)
- Impact:
- Cross-Site Scripting (XSS) in Pyxel.js Custom Extensions: Significantly reduces the risk of XSS vulnerabilities arising from custom JavaScript input handling within Pyxel.js extensions.
- Code Injection in Pyxel.js Extensions: Significantly reduces the risk of code injection attacks if custom JavaScript in Pyxel.js is handling user input and potentially using unsafe functions.
- Currently Implemented: No - Input sanitization in custom Pyxel.js JavaScript is likely not implemented unless the developer has explicitly added custom JavaScript input handling beyond Pyxel's default system and considered security.
- Missing Implementation: Needs to be implemented if the Pyxel.js game includes custom JavaScript code that handles user input or interacts with the DOM in ways that could introduce XSS vulnerabilities through Pyxel.js extensions.
Mitigation Strategy: Regularly Update Pyxel and Pyxel.js (Pyxel Maintenance)
- Description:
- Monitor Pyxel Project for Updates: Regularly check the official Pyxel GitHub repository and community channels for announcements of new Pyxel releases and Pyxel.js updates.
- Review Pyxel Release Notes for Security: When new Pyxel releases are available, carefully review the release notes, specifically looking for bug fixes and security patches that address potential vulnerabilities in Pyxel or Pyxel.js.
- Update Pyxel Installation: Update your local Pyxel installation to the latest stable release following the official Pyxel update instructions.
- Update Pyxel.js Version: Ensure you are using the latest stable version of Pyxel.js when exporting your Pyxel games to the web. Update your Pyxel.js export process to use the newest version.
- Test Pyxel Game After Updates: After updating Pyxel and Pyxel.js, thoroughly test your Pyxel game to confirm compatibility with the new versions and to verify that no regressions or new issues have been introduced into your Pyxel application.
- List of Threats Mitigated:
- Exploitation of Known Pyxel/Pyxel.js Vulnerabilities - Severity: Varies (depending on the specific vulnerability in Pyxel/Pyxel.js)
- Impact:
- Exploitation of Known Pyxel/Pyxel.js Vulnerabilities: Significantly reduces the risk of attackers exploiting publicly known security vulnerabilities in Pyxel and Pyxel.js by applying official patches and updates.
- Currently Implemented: Partially - Developers might update Pyxel occasionally, but a systematic and regular update process for both Pyxel and Pyxel.js might not be consistently in place.
- Missing Implementation: Establish a regular schedule for checking for and applying updates to both Pyxel and Pyxel.js. Integrate this into the project's ongoing maintenance workflow for Pyxel applications.
Mitigation Strategy: Pyxel-Specific Code Reviews (Pyxel Development Practices)
- Description:
- Train Developers on Pyxel Security Best Practices: Educate your development team on security considerations that are specific to Pyxel game development, including secure input handling within Pyxel, efficient Pyxel resource management, and web export security considerations for Pyxel.js.
- Conduct Pyxel-Focused Code Reviews: Implement regular code reviews specifically for your Pyxel project code.
- Security Checklist for Pyxel Code: Develop and utilize a security checklist tailored to Pyxel development during code reviews. This checklist should cover common security pitfalls related to Pyxel's features and functionalities.
- Review Pyxel Input Handling Logic: During code reviews, pay close attention to the logic that handles user input through Pyxel functions, ensuring proper validation and preventing potential exploits through Pyxel input.
- Review Pyxel Resource Management Code: Review code related to Pyxel asset loading and resource management to identify potential resource leaks or inefficient practices that could lead to resource exhaustion in Pyxel games.
- Document Pyxel Security Guidelines: Create and maintain documentation outlining security guidelines and best practices specifically for Pyxel development within your team.
- List of Threats Mitigated:
- All potential vulnerabilities introduced through development errors or omissions in Pyxel applications - Severity: Varies (depending on the specific vulnerability)
- Impact:
- All potential vulnerabilities introduced through development errors or omissions in Pyxel applications: Broadly reduces the risk of various vulnerabilities by proactively identifying and addressing security issues during the Pyxel game development process through focused code reviews.
- Currently Implemented: Partially - Code reviews are likely conducted for functionality and code quality in general, but security-focused code reviews specifically tailored to Pyxel development might not be consistently implemented.
- Missing Implementation: Needs to formalize security-focused code reviews with a specific checklist and developer training on Pyxel-related security aspects and best practices to ensure secure Pyxel game development.