Objective: To achieve arbitrary code execution (ACE) on the server or client running a Piston-based application, or to cause a denial-of-service (DoS) specific to Piston's functionality.
Compromise Piston-based Application (ACE or DoS)
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+--- Exploit Piston Core
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| +--- Input Handling
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| | +--- [CRITICAL] Buffer Overflows (unsafe/FFI)
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| | +--- [CRITICAL] Integer Overflows (unsafe/FFI)
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| | +--- [CRITICAL] Deserialization Issues
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| | +--- Logic Errors
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| +--- Graphics Handling
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| | +--- [CRITICAL] Buffer Overflows (unsafe/FFI)
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| | +--- [DoS] Resource Exhaustion
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| | +--- [CRITICAL] Vulnerabilities in Underlying Graphics Libraries
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| +--- Event Handling
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| +--- [DoS] Event Starvation
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| +--- Window Handling
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| +--- [DoS] Resource Exhaustion
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| +--- [CRITICAL] Vulnerabilities in Underlying Windowing System
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+--- Exploit Piston Libraries
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+--- Image Handling
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| +--- [CRITICAL] Image Bombs [DoS]
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| +--- [CRITICAL] Buffer Overflows
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+--- Audio Handling
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+--- [CRITICAL] Malformed Audio Files
Attack Tree Path: 1. Input Handling Vulnerabilities (High-Risk Path)
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[CRITICAL] Buffer Overflows (unsafe/FFI):
- Description: Exploiting memory corruption vulnerabilities in
unsafe
Rust code or through Foreign Function Interface (FFI) calls to C libraries. The attacker crafts malicious input that overwrites memory beyond allocated buffers. - Likelihood: Low
- Impact: High (ACE)
- Effort: Medium to High
- Skill Level: Advanced
- Detection Difficulty: Medium to Hard
- Mitigation: Rigorous code review of
unsafe
blocks and FFI calls. Extensive fuzz testing with malformed input. Use of memory-safe alternatives where possible.
- Description: Exploiting memory corruption vulnerabilities in
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[CRITICAL] Integer Overflows/Underflows (unsafe/FFI):
- Description: Similar to buffer overflows, but exploiting integer arithmetic errors in
unsafe
code or FFI calls. The attacker provides input that causes calculations to wrap around, leading to unexpected memory access. - Likelihood: Low
- Impact: Medium to High (Memory corruption, potentially ACE)
- Effort: Medium to High
- Skill Level: Advanced
- Detection Difficulty: Medium to Hard
- Mitigation: Careful review of integer arithmetic in
unsafe
code and FFI calls. Use of checked arithmetic operations. Fuzz testing.
- Description: Similar to buffer overflows, but exploiting integer arithmetic errors in
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[CRITICAL] Deserialization Issues:
- Description: Exploiting vulnerabilities in how the application deserializes data (e.g., from network input or configuration files). If a vulnerable deserialization library is used, the attacker can craft malicious serialized data that, when deserialized, executes arbitrary code.
- Likelihood: Low to Medium
- Impact: High (ACE)
- Effort: Medium to High
- Skill Level: Advanced
- Detection Difficulty: Medium to Hard
- Mitigation: Use a secure deserialization library. Avoid deserializing untrusted data. Implement strict input validation before deserialization.
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Logic Errors: * Description: Exploiting flaws in how input events are processed, leading to incorrect state or unintended actions. * Likelihood: Medium * Impact: Low to Medium * Effort: Low to Medium * Skill Level: Intermediate * Detection Difficulty: Medium * Mitigation: Thorough code review, unit and integration testing.
Attack Tree Path: 2. Graphics Handling Vulnerabilities
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[CRITICAL] Buffer Overflows (unsafe/FFI):
- Description: Similar to input handling, but occurring within the graphics processing pipeline, potentially during texture loading or shader execution.
- Likelihood: Low
- Impact: High (ACE)
- Effort: Medium to High
- Skill Level: Advanced
- Detection Difficulty: Medium to Hard
- Mitigation: Same as input handling buffer overflows.
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[DoS] Resource Exhaustion:
- Description: The attacker submits a large number of draw calls, allocates excessive textures, or otherwise consumes graphics resources to cause a denial-of-service.
- Likelihood: Medium
- Impact: Medium (DoS)
- Effort: Low
- Skill Level: Novice to Intermediate
- Detection Difficulty: Easy
- Mitigation: Implement resource limits (e.g., maximum texture size, number of draw calls).
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[CRITICAL] Vulnerabilities in Underlying Graphics Libraries:
- Description: Exploiting vulnerabilities in the underlying graphics APIs (OpenGL, Vulkan, etc.) used by Piston.
- Likelihood: Very Low
- Impact: High to Very High (System compromise)
- Effort: Very High
- Skill Level: Expert
- Detection Difficulty: Very Hard
- Mitigation: Keep graphics drivers and libraries up-to-date.
Attack Tree Path: 3. Event Handling Vulnerabilities
- [DoS] Event Starvation:
- Description: Flooding the event queue with high-priority events to prevent other events from being processed.
- Likelihood: Medium
- Impact: Medium (DoS)
- Effort: Low
- Skill Level: Novice to Intermediate
- Detection Difficulty: Easy
- Mitigation: Implement rate limiting on event sources.
Attack Tree Path: 4. Window Handling Vulnerabilities
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[DoS] Resource Exhaustion:
- Description: Creating a large number of windows or manipulating window properties to cause resource exhaustion.
- Likelihood: Medium
- Impact: Medium (DoS)
- Effort: Low
- Skill Level: Novice to Intermediate
- Detection Difficulty: Easy
- Mitigation: Limit the number of windows that can be created.
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[CRITICAL] Vulnerabilities in Underlying Windowing System:
- Description: Exploiting vulnerabilities in the underlying windowing system (GLFW, SDL, etc.).
- Likelihood: Low
- Impact: High to Very High (System compromise)
- Effort: Very High
- Skill Level: Expert
- Detection Difficulty: Very Hard
- Mitigation: Keep windowing system libraries up-to-date.
Attack Tree Path: 5. Image Handling Vulnerabilities (Piston Libraries)
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[CRITICAL] Image Bombs [DoS]:
- Description: Using specially crafted image files (e.g., highly compressed images that expand to enormous sizes) to consume excessive memory or CPU resources during decoding.
- Likelihood: Medium
- Impact: Medium (DoS)
- Effort: Low
- Skill Level: Novice to Intermediate
- Detection Difficulty: Easy to Medium
- Mitigation: Implement limits on image dimensions and file sizes. Use a secure image library.
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[CRITICAL] Buffer Overflows:
- Description: Exploiting buffer overflows in the image decoding library.
- Likelihood: Low
- Impact: High (ACE)
- Effort: Medium to High
- Skill Level: Advanced
- Detection Difficulty: Medium to Hard
- Mitigation: Use a well-vetted and actively maintained image library. Fuzz test the image loading routines.
Attack Tree Path: 6. Audio Handling Vulnerabilities (Piston Libraries)
- [CRITICAL] Malformed Audio Files:
- Description: Similar to image bombs, but using malformed audio files to trigger vulnerabilities (including buffer overflows) in the audio decoding library.
- Likelihood: Low to Medium
- Impact: High (Potential for ACE)
- Effort: Medium to High
- Skill Level: Advanced
- Detection Difficulty: Medium to Hard
- Mitigation: Use a well-vetted and actively maintained audio library. Fuzz test the audio loading routines.