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Remove duplicate header includes
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Asdow committed Jan 5, 2025
1 parent db40cd4 commit dcf2029
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Showing 3 changed files with 0 additions and 9 deletions.
2 changes: 0 additions & 2 deletions Ja2/Init.cpp
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#include "tile cache.h"
#include "strategicmap.h"
#include "Map Information.h"
#include "laptop.h"
#include "Shade Table Util.h"
#include "Exit Grids.h"
#include "Summary Info.h"
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#include "AimArchives.h"
#include "connect.h"
#include "DynamicDialogueWidget.h" // added by Flugente for InitMyBoxes()
#include "Animation Data.h" // added by Flugente

#include <language.hpp>

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1 change: 0 additions & 1 deletion Strategic/Map Screen Interface Bottom.cpp
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#include "Ja25 Strategic Ai.h"
#include "MapScreen Quotes.h"
#include "SaveLoadGame.h"
#include "strategicmap.h"
#endif

#include "connect.h"
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6 changes: 0 additions & 6 deletions Strategic/mapscreen.cpp
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#include "font.h"
#include "screenids.h"
#include "screens.h"
#include "gameloop.h"
#include "overhead.h"
#include "sysutil.h"
#include "input.h"
#include "Event Pump.h"
#include "Font Control.h"
#include "Timer Control.h"
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#include "PopUpBox.h"
#include "Game Clock.h"
#include "items.h"
#include "vobject.h"
#include "Cursor Control.h"
#include "text.h"
#include "strategic.h"
#include "strategicmap.h"
#include "interface.h"
#include "strategic pathing.h"
#include "Map Screen Interface Bottom.h"
#include "Map Screen Interface Border.h"
#include "Map Screen Interface Map.h"
#include "Map Screen Interface.h"
#include "Strategic Pathing.h"
#include "Assignments.h"
#include "points.h"
#include "Squads.h"
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#include "connect.h" //hayden
#include "InterfaceItemImages.h"
#include "vobject.h"
#include <language.hpp>

#ifdef JA2UB
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