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Convert and close AlgorithmsMeetup#15 bendra's solutions
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EpiphanyMachine committed Jun 1, 2014
1 parent b850486 commit 683f4c7
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86 changes: 86 additions & 0 deletions AStar/participantSolutions/bendra.js
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/*
Hello, algorithmicists! Today we're going to implement the A* search algorithm.
The fundamental unit of this algorithm is the `node`. Nodes represent spaces on the
board, and have the following properties and methods.
Properties:
f: // estimated path length through this node.
g: // shortest path found (so far) from start to this node.
Methods:
indexIn(set): // returns the index of the node in the set, or -1 if not present.
isGoal(): // returns whether the node is the goal.
neighbors(): // returns a list of nodes adjacent to the current one.
calcHeuristic(): // returns the heuristic distance from this node to the goal.
visit(): // tells the visualizer that you've visited the current node. (good for debugging)
You should also note that we've given you the first two lines, defining the closed
and open sets. The closed set is a list of nodes that you've visited already, and
the open set is a list of nodes "on the boundary" - that is, you've visited one of
their neighbors, but you haven't yet processed them. You don't have to mess with
the sets directly - you can also use Node.indexIn(set).
Finally, we've done a little magic with the "neighbors" function, which will allow
the visualizer to retrace your steps and draw the path. Don't worry about this part!
Just be sure to return the goal node once you've found it.
*/

//trampoline - we will use this to recurse
function trampoline(n) {
while (n && n instanceof Function) {
n = n.apply(n.context, n.args);
}
return n;
}

window.solve = function(startNode) {
var open = [ startNode ];
var closed = [];
startNode.g = 0;
startNode.f = startNode.g + startNode.calcHeuristic();
var current = startNode;
// recursively find path
// this is the actual work...
function findNextStepInPath(current, open, closed) {

// look at open nodes for shortest path
var shortestIdx = 0;
for ( var i = 0; i < open.length; i++) {
if (open[i].f < open[shortestIdx].f) {
shortestIdx = i;
}
}

// remove shortest from open set, add to closed set
current = open.splice(shortestIdx, 1).pop();
closed.push(current);

// tell visualizer we have visited current node
current.visit();

// are we done?
if (current.isGoal()) {
return current;
}

// assign values to neighbors
var neighbors = current.neighbors();
for ( var i = 0; i < neighbors.length; i++) {
var nextNode = neighbors[i];
//only add process if we haven't looked at nextnode yet...
if (nextNode.indexIn(closed) === -1 && nextNode.indexIn(open) === -1) {
nextNode.g = current.g + 1;
nextNode.f = nextNode.g + nextNode.calcHeuristic();
open.push(nextNode);
}
}
//recursively call function again (note bind to keep stack from growing)
return findNextStepInPath.bind(null, current, open, closed);
}
//recursively call function again (note bind to keep stack from growing)
return trampoline(findNextStepInPath.bind(null, current, open, closed));

}
52 changes: 52 additions & 0 deletions MakingChange/participantSolutions/bendra.js
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/*
Greetings, algorithmics!
Today, your challenge is to figure out the number of ways to make change for a given amount of money.
More precisely, given a number of cents and a set of coins, determine how many combinations of those coins
sum to that number of cents.
This is a classic algorithms problem that's common in interviews!
Your only helper is a list of common US currency denominations.
I didn't include half-dollars, two-dollar bills, and the like, but if you'd prefer, you can adjust
the list of coin-values and the tests will auto-update.
Enjoy!
*/

var coinValues = [10000, 5000, 2000, 1000, 500, 100, 50, 25, 10, 5, 1];

var cache = [[]];
for (_i = 0, _len = coinValues.length; _i < _len; _i++) {
value = coinValues[_i];
cache.push([]);
}

var makeChange = function(amount) {
return makeSomeChange(amount).length;
};

//returns array of array-of-possible-combinations
var makeSomeChange = function(amount, coins) {
coins = coins || coinValues;
if (cache[coins.length][amount]) {
result = cache[coins.length][amount];
}
var output = [];
for(var i = 0; i<coins.length; i++){
var coinValue = coins[i];
if(coinValue === amount){
output.push([coinValue]);
} else if (coinValue < amount){
var remainder = amount - coinValue;
var smallerCoins = coins.slice(i);
var smallerCoinChange = makeSomeChange(remainder, smallerCoins);
if (smallerCoinChange.length > 0){
for(var j = 0; j< smallerCoinChange.length; j++){
output.push([coinValue].concat(smallerCoinChange[j]));
}
}
}
}
cache[coins.length][amount] = output;
return output;
};
25 changes: 25 additions & 0 deletions TreeSearch/participantSolutions/bendra/BFselect.js
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// Write your code here

// Write your code here
Tree.prototype.BFSelect = function(fn){
var out = [];
var depth=0;
bfSearch([this], depth, out, fn);
return out;
};


function bfSearch(trees, depth, out, fn){
var nextRow = [];
for( var i= 0; i< trees.length; i++){
var nextTree=trees[i];
if(fn(nextTree.value, depth)){
out.push(nextTree.value);
}
//NOTE: concat does not mute the target array, instead it produces a new one
nextRow = nextRow.concat(nextTree.children);
}
if(nextRow.length){
bfSearch(nextRow, depth+1, out, fn);
}
}
17 changes: 17 additions & 0 deletions TreeSearch/participantSolutions/bendra/DFselect.js
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// Write your code here
Tree.prototype.DFSelect = function(fn){
var out = [];
var depth=0;
dfSearch(this, depth, out, fn);
return out;
};


var dfSearch = function(tree, depth, out, fn){
if(fn(tree.value, depth)){
out.push(tree.value);
}
for(var i=0; i< tree.children.length; i++){
dfSearch(tree.children[i], depth + 1, out, fn);
};
};
25 changes: 25 additions & 0 deletions TreeSearch/participantSolutions/bendra/testBF.html
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<html>
<head>
<script src="src/tree.js" /></script>
<script src="src/BFselect.js" /></script>

</head>
<body>
<h1>hi mom</h1>

<script language="javascript">
var exampleTree = new Tree(1);
var branch2= exampleTree.addChild(2);
var branch3= exampleTree.addChild(3);
var leaf4 = branch2.addChild(4);

var leaf5 = branch2.addChild(5);
var leaf6 = branch2.addChild(6);
var leaf7 = branch2.addChild(7);
var filterFunction = function(value, depth){
return value % 2 === 1;
}
console.log(exampleTree.BFSelect(filterFunction));
</script>
</body>
</html>
26 changes: 26 additions & 0 deletions TreeSearch/participantSolutions/bendra/testDF.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<script src="src/tree.js" /></script>
<script src="src/DFselect.js" /></script>
<title>Test Depth First</title>
</head>
<body>
<h1> hi mom</h1>
<script language="javascript">
var exampleTree = new Tree(1);
var branch2= exampleTree.addChild(2);
var branch3= exampleTree.addChild(3);
var leaf4 = branch2.addChild(4);

var leaf5 = branch2.addChild(5);
var leaf6 = branch2.addChild(6);
var leaf7 = branch2.addChild(7);
var filterFunction = function(value, depth){
return value % 2 === 1;
}
console.log(exampleTree.DFSelect(filterFunction));
</script>
</body>
</html>

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