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The game is based on choices and allowing heavy personalization from the player. The story is modified by the player's deaths. The game has a slight amount of RNG, to keep things new and interesting, but in the end, it's all about paying attention to the developing story and making decisions based on logic.

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Apep-sys/Text-Adventure-Game

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How to Play: Simply type out the answers, to the questions given, in the input prompt, be it lower case or upper case. Hold SPACE to scroll through the story lines quicker. Pay attention to all information available. Replayability might still kill you.

Concept of the Game:

This is a Text Adventure Game, based on choices and allowing heavy personalization from the player.

The game takes into account the player's deaths, up to an amount of 5 times, the 5th time being the final and last. The story is affected by these deaths.

The game is NOT meant to be easy, but not too hard either. The decisions must be based on logic and prevention, as tips will be present here and there to aid the player, in the form of the story. There is also a very small dose of RNG elements present.

Credits for sound effects and music: @freesound.org

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The game is based on choices and allowing heavy personalization from the player. The story is modified by the player's deaths. The game has a slight amount of RNG, to keep things new and interesting, but in the end, it's all about paying attention to the developing story and making decisions based on logic.

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