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Automatic changelog compile [ci skip]
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ss13-beebot committed Feb 7, 2025
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Expand Up @@ -184,14 +184,6 @@ <h3 class="author">DeltaFire15 updated:</h3>
<li class="bugfix">Spawn_ship no longer floods system_contents with typepaths.</li>
<li class="bugfix">Overmap firing should be a bit more resilient to turf-related oddities.</li>
</ul>

<h2 class="date">06 December 2024</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Ship interior loading now uses a queue system (for virtual z using things like Sabres & Asteroids)</li>
<li class="code_imp">Some overmap z generation handling is ever so slightly cleaner now.</li>
<li class="bugfix">Should resolve certain atom init issues (that manifested as broken sparks, among many other things).</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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