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Releases: DoctorMcKay/node-steam-user

v3.11.1

28 Jul 19:16
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  • Removed stray console.log debug output (thanks @frk1 in PR #76)

v3.11.0

17 Jul 02:07
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  • Added machineName and dontRememberMachine to logOn options
  • Fixed null value for dataDirectory not disabling storage (bug #74)

v3.10.0

11 Jul 19:09
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  • Added friendLeftConversation event
  • Added getAliases method
  • Added callback to addFriend method
  • Added getAuthSecret method
  • Added getCredentialChangeTimes method
  • Fixed crash if we don't have a connected listener when we call logOff or disconnect

v3.9.1

05 Jul 16:44
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  • Fixed avatar_url properties not getting defined in user event and getPersonas callback

v3.9.0

28 Jun 19:09
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  • Added lobbyInvite event
  • Fixed Steam lobby events arriving in chatInvite event

v3.8.0

11 Jun 23:10
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  • Updated steam-client to v2 (stronger encryption, new protocol version)
  • Added getPublishedFileDetails
  • Added getGameBadgeLevel

v3.7.3

11 Jun 21:53
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  • Really fixed a crash if you don't have a HOME environment variable set

v3.7.2

11 Jun 20:44
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  • Fixed a crash if the logon response doesn't contain parental settings
  • Fixed a crash if you don't have a HOME environment variable set

v3.7.1

02 Jun 06:22
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  • Fixed connection drops being treated as fatal errors

v3.7.0

01 Jun 04:50
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  • Added all current Steam enums as direct properties of the SteamUser export
    • For convenience, each enum also allows you to translate values into names the same way you translate names into values
  • Added setUIMode method
  • Added vanityURL property and event
  • Added inviteToGroup and respondToGroupInvite methods
  • Now uses EResult 3 (NoConnection) for the disconnected event when the connection closes
    • Provides parity with the official Steam API