Releases: DoctorMcKay/node-steam-user
Releases · DoctorMcKay/node-steam-user
v3.6.1
- Fixed crash if we receive data for a user that doesn't include an avatar
- Fixed crash if connection is lost in the middle of a web auth attempt
v3.6.0
- Added avatar URLs to object in
user
event - Added
msg
argument todisconnected
event - The error in
error
will now beRateLimitExceeded
(eresult 84) when Steam is rate-limiting your logins
v3.5.1
- v3.5.0 had some leftover debug code that was accidentally published
v3.5.0
webLogOn
now throws anError
if you try to use it while logged on anonymously (thanks @ryantology / @lootmarket in PR #63)- Added
parental
argument tologgedOn
event - Added
hasPhone
argument to callback ofgetSteamGuardDetails
v3.4.0
- Added
marketingMessages
event - Added
accountInfo
property and event - Updated to use
SteamID
v1.0.0 - Now gets the time offset from Steam before finalizing two-factor authentication enabling
v3.3.4
- Use the IP to which the CMClient is bound for WebAPI AuthenticateUser calls
v3.3.3
- Added
twofactorTime
argument togetSteamGuardDetails
- Fixed
getSteamGuardDetails
returning an incorrectfalse
forcanTrade
if you have had two-factor authentication for more than 7 days and your sentry file is less than 7 days old (issue #51) - Fixed login keys not being accepted, which the official Steam client does (they still worked though for some reason)
v3.3.2
- Fixed
getPlayerCount
v3.3.1
- Use standard device ID format when enabling 2FA
v3.3.0
- Added
enablePicsCache
,picsCacheAll
, andchangelistUpdateInterval
options - Added
picsCache
property - Added
getOwnedApps
,ownsApp
,getOwnedDepots
,ownsDepot
,getOwnedPackages
, andownsPackage
methods - Added
changelist
,appUpdate
,packageUpdate
, andappOwnershipCached
events