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mobile changes #22

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atravita-mods
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Two quick changes that gets SVE loaded on mobile at least

  1. the clint audio code is probably not trivially fixable, so I'm just removing it for now.
  2. Game1.warpfarmer is missing an overload on Android.

@anonymus177
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Huge thanks for making those changes!

@anonymus177
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Hello @FlashShifter, Now that mobile SMAPI works well, are you planning on creating a one-time separate branch of SVE with those changes included? Or would you rather wait for the next version or Stardew with the planned mod-related updates?

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