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Disclaimer

all resources are Unofficial

Elden Ring EAC Manager, and VKD3D patch manager

I wanted to create a simple way to manage EAC, and also check that it was on or off quickly to ensure any mod
I implemented wasn't gonna trigger a ban. and I also implemented a simple way to toggle a VKD3D patch from soupsteam
soupstream suggests using Special K as they implement the same fix and many others but I didn't want to have such a complex solution installed on-top my game just to convert the dx12 api to vulkan. I've had great success with soupstream's patch, and am now able to run my game at max performance settings whereas before I had stuttering when attempting those settings.
I may add alternate tweak additions to this project to add more features or better delag solutions, but I'm not sure if I'll do that yet. Feel free to fork this and add on as many features as you want, the main benefit being the EAC monitoring
and the warning system if you try to run EAC with the other tweaks enabled.
PR's are also welcome.

Installation

  1. Download the latest release
  2. Extract zip file to your desired location
  3. run ER_EAC_VKD3D.exe

Build from source

  1. install poetry via pip install poetry
  2. install dependencies via poetry install
  3. run auto-py-to-exe and configure the build however you like.
    alternatively you can use python main.py to run the program without the build.

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Elden Ring EAC Manager, and VKD3D patch manager

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