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#0000 fix doc
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HDouss committed Jan 29, 2024
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# learn-mind
Mastermind player and learning algorithms by reinforcement learning.

#Current implementations and benchmark
# Current implementations and benchmark
This benchmark is done for a 6 color (or digits) master mind game.
The learning is constrained to use 16GB of ram and a max execution time of 1 hour. This is not very rigorous as the execution context is not strictly the same. The last column shows the number of episodes that was possible to fit within these constraints.

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