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Ray marching using WebGPU & Svelte 5

App Screenshot

About

A ray marching implementation using WebGPU and Svelte 5, shaders written in WGSL.

👉 Online demo

Important: This application requires access to the WebGPU API. Please ensure your browser supports WebGPU.

Getting Started

Prerequisites

Run it locally

  • Clone the project.
    git clone https://github.com/Hugo-Dz/raymarching-webgpu.git
    cd raymarching-webgpu
  • Install the dependencies.
    npm install
  • Start the dev server
    npm run dev

Resources

License

MIT License Hugo Duprez