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actually activating the registry changes
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Idrinth committed Jun 4, 2020
1 parent a71a342 commit 08247e4
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Showing 3 changed files with 16 additions and 11 deletions.
3 changes: 3 additions & 0 deletions IdrinthsImprovedResources.xml
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Expand Up @@ -46,6 +46,9 @@ Other Mods: Load After Political Rework + Patch
</ExtraTypes>
<FilePath>Gui/GuiElements[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<RegistryPlugin>
<FilePath>Registry.xml</FilePath>
</RegistryPlugin>
</Plugins>
</RuntimeModule>
</Datatable>
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Expand Up @@ -1008,7 +1008,11 @@
<Modifier TargetProperty="PlanetRawFood" Operation="Addition" Value="$(RecipeIngredientEffectTier2Luxury9)" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<Modifier TargetProperty="PlanetRawIndustry" Operation="Addition" Value="$(RecipeIngredientEffectTier2Luxury10)" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<Modifier TargetProperty="PlanetRawDust" Operation="Addition" Value="$(RecipeIngredientEffectTier2Luxury11)" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<BinaryModifier TargetProperty="PlanetRawScience" Operation="Addition" Left="$(RecipeIngredientEffectTier2Luxury12)" BinaryOperation="Multiplication" Right="$(CanUseRawPlanetScience)"/>
<!-- REMOVED -->
<!--<BinaryModifier TargetProperty="PlanetRawScience" Operation="Addition" Left="$(RecipeIngredientEffectTier2Luxury12)" BinaryOperation="Multiplication" Right="$(CanUseRawPlanetScience)"/>-->
<!-- ADDED -->
<BinaryModifier TargetProperty="PlanetRawScience" Operation="Addition" Left="$(RecipeIngredientEffectTier2Luxury12)" BinaryOperation="Multiplication" Right="$(CanUseRawPlanetScience)" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<!-- /ADDED -->
<BinaryModifier TargetProperty="NetSystemResearch" Operation="Percent" Left="$(RecipeIngredientEffectTier2Luxury12Bis)" BinaryOperation="Multiplication" Right="$(CannotUseRawPlanetScience)"/>
<Modifier TargetProperty="SystemFIDSFlat" Operation="Addition" Value="$(RecipeIngredientEffectTier1Luxury6FIDSHisshos)" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="PlanetRawPrestige" Operation="Addition" Value="$(RecipeIngredientEffectTier2Luxury13)" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
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Expand Up @@ -8,27 +8,25 @@
<Modifier TargetProperty="SystemGrowth" Operation="Percent" Value="0.1" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="NetSystemLifeforce" Operation="Addition" Value="1" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="PlanetPopulationFood" Operation="Addition" Value="10" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<Modifier TargetProperty="PlanetDepletionPerTurn" Operation="Subtraction" Value="0.05" Path="FAKEFORGUI/./ClassPlanet"/>
<Modifier TargetProperty="RepletionPerTurn" Operation="Addition" Value="0.05" Path="ClassColonizedStarSystem/ClassPlanet"/>
<Modifier TargetProperty="PlanetDepletionPerTurn" Operation="Subtraction" Value="0.05" Path="ClassColonizedStarSystem/ClassPlanet"/>
</SimulationDescriptor>

<SimulationDescriptor Name="ColonizedStarSystemInfluenceStateRootOwnerFriend" Type="ColonizedStarSystemInfluenceState">
<Modifier TargetProperty="SystemGrowth" Operation="Percent" Value="0.1" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="SystemHappiness" Operation="Addition" Value="10" Path="ClassColonizedStarSystem"/>
<!-- REMOVED -->
<!--<Modifier TargetProperty="Happiness" Operation="Addition" Value="10" Path="ClassColonizedStarSystem"/>-->
<!-- Added -->
<Modifier TargetProperty="Happiness" Operation="Addition" Value="5" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="NetSystemLifeforce" Operation="Addition" Value="1" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="PlanetPopulationFood" Operation="Addition" Value="10" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<Modifier TargetProperty="PlanetDepletionPerTurn" Operation="Subtraction" Value="0.025" Path="FAKEFORGUI/./ClassPlanet"/>
<Modifier TargetProperty="RepletionPerTurn" Operation="Addition" Value="0.025" Path="ClassColonizedStarSystem/ClassPlanet"/>
<Modifier TargetProperty="PlanetDepletionPerTurn" Operation="Subtraction" Value="0.05" Path="ClassColonizedStarSystem/ClassPlanet"/>
</SimulationDescriptor>

<SimulationDescriptor Name="ColonizedStarSystemInfluenceStateRootOwnerFoe" Type="ColonizedStarSystemInfluenceState">
<Modifier TargetProperty="SystemGrowth" Operation="Percent" Value="-0.1" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="SystemHappiness" Operation="Addition" Value="-10" Path="ClassColonizedStarSystem"/>
<!-- REMOVED -->
<!--<Modifier TargetProperty="Happiness" Operation="Addition" Value="-10" Path="ClassColonizedStarSystem"/>-->
<!-- Added -->
<Modifier TargetProperty="NetSystemLifeforce" Operation="Addition" Value="1" Path="ClassColonizedStarSystem"/>
<Modifier TargetProperty="PlanetPopulationFood" Operation="Addition" Value="10" Path="ClassColonizedStarSystem/ClassColonizedPlanet"/>
<Modifier TargetProperty="PlanetDepletionPerTurn" Operation="Subtraction" Value="0.005" Path="FAKEFORGUI/./ClassPlanet"/>
<Modifier TargetProperty="RepletionPerTurn" Operation="Addition" Value="0.005" Path="ClassColonizedStarSystem/ClassPlanet"/>
<Modifier TargetProperty="Happiness" Operation="Subtraction" Value="10" Path="ClassColonizedStarSystem"/>
</SimulationDescriptor>
</Datatable>

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