- it is an interactive game that you use with your phone to text directions to the twillio number
- there are 3 eggs once you get all the eggs you have one the game
Only members of the project can read the README.md from the ignore folder
- Angular v12.2.3
- marker-animate-unobtrusive v 0.2.9
- Google maps js sdk v3.0.0
- socket.io-client: 4.2.0
- python v3.9.6
- flask 2.0.1
- Flask-SocketIO==5.1.1
- gunicorn==20.1.0
- pyngrok==5.1.0
- gevent 21.8.0
- Docker, (tes in docker containers from linux VM) v20.10.7
- frontend: GH Pages
- backend: Heroku
- ruby indentation 2 lines
- ts indentation 4 lines
- we prefix all our styles with "a_p_p_" a judima methodlogy so as not to confunse with 3rd party libs nested Loops
[].forEach(x,i)=>{
x.forEach(y,j)=>{
y.forEach(z,k)=>{
z.forEach(w,h)=>{
w.forEach(xx,ii)=>{
...
})
})
})
})
})
part 1 [UPDATE] - any bug free updates [PATCH] - any partial fixes that invovles tradeoffs [STITCH] - any partial fixes that has issues to address [FIX] - meaninfgul complete fixes
part 2 {frontend} {backend} {CI/CD} {testing} {logging}
-
where the fixes was applied
-
then the message
-
can use two or more in the same commit
- teaches user how to play the game
- user interacts with the game
- refer to README.md in ignore
- in AngularApp/testing/TESTS.md we have where we write pseudo code for our unit,e2e and integration tests later
- AngularApp/testing/e2e/target-e2e-circleci.rb - is where all of our e2e tests live, we test on docker in a ubuntu 20.04 to closely represent the circleCI env and write the code
- in the local testing env we use a gui browser, to oberserve to make sure the tests work properly, however in circleci we have the browsers run in headless mode.
- IN .circleci is our config.yml, we make use of the company's Docker image as well as the circleci browser-build tools orb, as a general practice we packages our dependencies into the orb so we dont have to increased build times
refer to README.md in ignore
- make sure the external google lib is on the DOM
- difficulty implementing flask socket io and gunicorn
- there is a community behind flask, I dont have to build the watchdog and sockietio logic myself, with a few patches we have a flask socketio server running
- whether take take the sec vuln of eventlet or use gevent
- impletemnted socket io earlier
Team members refer to the Trello workspace
Session 1 (Frontend)
allow twilio to call you based on events use flask with classs deploy flask app to heroku flask app sockietio eventlet issue
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general snippets found in planning in the trello workspace
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start flask app with eventlet
web: gunicorn --worker-class eventlet -w 1 flask_app_prod:app